Preface
About This Document
The goal of this document is to provide you with an understanding of the C++/Hybrid programming model and allow you to efficiently evaluate XSD/e against your project's technical requirements. As such, this document is intended for embedded C++ developers and software architects who are looking for an embedded XML processing solution. Prior experience with XML and C++ is required to understand this document. Basic understanding of XML Schema is advantageous but not expected or required.
More Information
Beyond this guide, you may also find the following sources of information useful:
- XSD/e Compiler Command Line Manual
- Embedded C++/Parser Mapping Getting Started Guide. The C++/Hybrid mapping uses C++/Parser for XML parsing.
- Embedded C++/Serializer Mapping Getting Started Guide. The C++/Hybrid mapping uses C++/Serializer for XML serialization.
- The INSTALLfile in the XSD/e distribution provides build instructions for various platforms.
- The examples/cxx/hybrid/directory in the XSD/e distribution contains a collection of examples and a README file with an overview of each example.
- The xsde-users mailing list is the place to ask technical questions about XSD/e and the Embedded C++/Hybrid mapping. Furthermore, the archives may already have answers to some of your questions.
1 Introduction
Welcome to CodeSynthesis XSD/e and the Embedded C++/Hybrid mapping. XSD/e is a dependency-free W3C XML Schema 1.0 to C++ compiler for mobile, embedded, and light-weight applications. Embedded C++/Hybrid is an XML Schema 1.0 to C++ mapping that represents the data stored in XML as a light-weight, statically-typed, in-memory object model.
1.1 Mapping Overview
Based on a formal description of an XML vocabulary (schema), the C++/Hybrid mapping produces a tree-like data structure suitable for in-memory processing. The core of the mapping consists of C++ classes that constitute the object model and are derived from types defined in XML Schema. The C++/Hybrid mapping uses the APIs provided by the Embedded C++/Parser and Embedded C++/Serializer mappings to perform validation and parsing of XML to the object model and validation and serialization of the object model to XML. The following diagram illustrates the high-level architecture of the C++/Hybrid mapping:

The use of well-defined APIs presented by the C++/Parser and C++/Serializer mappings for XML parsing and serialization allows a number of advanced techniques, for example, customization of parsing and serialization code, filtering of XML during parsing or object model during serialization, as well as the hybrid, partially event-driven, partially in-memory processing where the XML document is delivered to the application as parts of the object model. The last feature combines the ease and convenience of the in-memory processing model with the ability to minimize the use of RAM and process documents that would otherwise not fit into memory.
Besides reading from and writing to XML, the C++/Hybrid mapping also supports saving the object model to and loading it from a number of predefined as well as custom binary formats. Binary representations contain only the data without any meta information or markup. Consequently, saving to and loading from a binary format can be an order of magnitude faster as well as result in a much smaller application footprint compared to parsing and serializing the same data in XML. Furthermore, the resulting representation is normally several times smaller than the equivalent XML.
The Embedded C++/Hybrid mapping was specifically designed and optimized for mobile and embedded systems where hardware constraints require high efficiency and economical use of resources. As a result, the generated parsing and serialization code is 2-10 times faster than general-purpose XML processors while at the same time maintaining extremely low static and dynamic memory footprints. For example, an executable that performs validating XML parsing and serialization can be as small as 150KB in size. The size can be further reduced by disabling support for parsing or serialization as well as XML Schema validation.
The generated code and the runtime library are also highly-portable and, in their minimal configuration, can be used without STL, RTTI, iostream, C++ exceptions, and with the minimal use of C++ templates.
A typical application that uses the C++/Hybrid mapping for XML processing performs the following three steps: it first reads (parses) an XML document to an in-memory object model, it then performs some useful computations on that object model which may involve modification of the model, and finally it may write (serialize) the modified object model back to XML. The next chapter presents a simple application that performs these three steps. The following chapters describe the Embedded C++/Hybrid mapping in more detail.
1.2 Benefits
Traditional XML access APIs such as Document Object Model (DOM) or Simple API for XML (SAX) as well as general-purpose XML Schema validators have a number of drawbacks that make them less suitable for creating mobile and embedded XML processing applications. These drawbacks include:
- Generic representation of XML in terms of elements, attributes, and text forces an application developer to write a substantial amount of bridging code that identifies and transforms pieces of information encoded in XML to a representation more suitable for consumption by the application logic.
- String-based flow control defers error detection to runtime. It also reduces code readability and maintainability.
- Lack of type safety and inefficient use of resources due to the data being represented as text.
- Extra validation code that is not used by the application.
- Resulting applications are hard to debug, change, and maintain.
In contrast, a light-weight, statically-typed, vocabulary-specific object model produced by the Embedded C++/Hybrid mapping allows you to operate in your domain terms instead of the generic elements, attributes, and text. Native data types are used to store the XML data (for example, integers are stored as integers, not as text). Validation code is included only for XML Schema constructs that are used in the application. This results in efficient use of resources and compact object code.
Furthermore, static typing helps catch errors at compile-time rather than at run-time. Automatic code generation frees you for more interesting tasks (such as doing something useful with the information stored in the XML documents) and minimizes the effort needed to adapt your applications to changes in the document structure. To summarize, the C++/Hybrid object model has the following key advantages over generic XML access APIs:
- Ease of use. The generated code hides all the complexity associated with parsing and serializing XML. This includes navigating the structure and converting between the text representation and data types suitable for manipulation by the application logic.
- Natural representation. The object representation allows you to access the XML data using your domain vocabulary instead of generic elements, attributes, and text.
- Concise code. With the object representation the application implementation is simpler and thus easier to read and understand.
- Safety. The generated object model is statically typed and uses functions instead of strings to access the information. This helps catch programming errors at compile-time rather than at runtime.
- Maintainability. Automatic code generation minimizes the effort needed to adapt the application to changes in the document structure. With static typing, the C++ compiler can pin-point the places in the client code that need to be changed.
- Efficiency. If the application makes repetitive use
        of the data extracted from XML, then the C++/Hybrid object model
        is more efficient because the navigation is performed using
        function calls rather than string comparisons and the XML
        data is extracted only once. The runtime memory
        usage is also reduced due to more efficient data storage
        (for instance, storing numeric data as integers instead of
        strings) as well as the static knowledge of cardinality
        constraints.
        Furthermore, the generated XML parsing and serialization code combines validation and data-to-text conversion in a single step. This makes the generated code much more efficient than traditional architectures with separate stages for validation and data conversion. 
2 Hello World Example
In this chapter we will examine how to parse, access, modify, and
     serialize a very simple XML document using the generated
     C++/Hybrid object model as well as the XML parser and serializer. The
     code presented in this chapter is based on the hello
     example which can be found in the examples/cxx/hybrid/
     directory of the XSD/e distribution.
2.1 Writing XML Document and Schema
First, we need to get an idea about the structure
     of the XML documents we are going to process. Our
     hello.xml, for example, could look like this:
<?xml version="1.0"?> <hello> <greeting>Hello</greeting> <name>sun</name> <name>moon</name> <name>world</name> </hello>
Then we can write a description of the above XML in the
     XML Schema language and save it into hello.xsd:
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <xs:complexType name="hello">
    <xs:sequence>
      <xs:element name="greeting" type="xs:string"/>
      <xs:element name="name" type="xs:string" maxOccurs="unbounded"/>
    </xs:sequence>
  </xs:complexType>
  <xs:element name="hello" type="hello"/>
</xs:schema>
  
  Even if you are not familiar with XML Schema, it
     should be easy to connect declarations in hello.xsd
     to elements in hello.xml. The hello type
     is defined as a sequence of the nested greeting and
     name elements. Note that the term sequence in XML
     Schema means that elements should appear in a particular order
     as opposed to appearing multiple times. The name
     element has its maxOccurs property set to
     unbounded which means it can appear multiple times
     in an XML document. Finally, the globally-defined hello
     element prescribes the root element for our vocabulary. For an
     easily-approachable introduction to XML Schema refer to
     XML Schema Part 0:
     Primer.
The above schema is a specification of our XML vocabulary; it tells everybody what valid documents of our XML-based language should look like. The next step is to compile the schema to generate the object model and the parser.
2.2 Translating Schema to C++
Now we are ready to translate our hello.xsd to C++.
     To do this we invoke the XSD/e compiler from a terminal (UNIX) or
     a command prompt (Windows):
  
$ xsde cxx-hybrid --generate-parser --generate-aggregate hello.xsd
This invocation of the XSD/e compiler produces three pairs of C++ files:
     hello.hxx and hello.cxx,
     hello-pskel.hxx and hello-pskel.cxx, as well as
     hello-pimpl.hxx and hello-pimpl.cxx. The
     first pair contains the object model classes. The second pair contains
     parser skeletons. Parser skeletons are generated by the C++/Parser
     mapping which is automatically invoked by C++/Hybrid.
     For now we can ignore parser skeletons except that we need to compile
     them and link the result to our application. The last pair of files
     contains parser implementations. They implement the parser skeletons
     to create and populate the object model types from XML data. The generation
     of parser skeletons and parser implementations is requested with the
     --generate-parser XSD/e compiler option.
You may be wondering what is the --generate-aggregate
     option for. This option instructs the XSD/e compiler to generate
     parser and, as we will see later, serializer aggregates. The
     generated parser implementation files mentioned above contain
     a separate parser implementation class for each type defined
     in XML Schema. These parser implementations need to be
     instantiated and connected before we can use them to parse an XML document.
     When you specify the --generate-aggregate option,
     the XSD/e compiler generates a class (in the parser implementation
     files), called parser aggregate, for each global element defined
     in the schema (you can also generate a parser aggregate for a type
     as well as control for which global elements parser aggregates
     are generated, see the
     XSD/e
     Compiler Command Line Manual for more information). A parser
     aggregate instantiates and connects all the necessary parser
     implementations needed to parse an XML document with a given root
     element. We will see how to use the parser aggregate for the
     hello root element in the next section.
The following code fragment is taken from hello.hxx; it
     shows what the C++ object model for our "Hello World" XML vocabulary
     looks like:
  
class hello
{
public:
  hello ();
  // greeting
  //
  const std::string&
  greeting () const;
  std::string&
  greeting ();
  void
  greeting (const std::string&);
  // name
  //
  typedef xml_schema::string_sequence name_sequence;
  typedef name_sequence::iterator name_iterator;
  typedef name_sequence::const_iterator name_const_iterator;
  const name_sequence&
  name () const;
  name_sequence&
  name ();
private:
  ...
};
  
  The hello C++ class corresponds to the
     hello XML Schema type. For each element
     in this type a set of accessor and modifier functions
     are generated inside the hello class. Note
     that the member functions for the greeting and
     name elements are different because of the
     different cardinalities these two elements have
     (greeting is a required single element and
     name is a sequence of elements).
It is also evident that the built-in XML Schema type
     string is mapped to std::string.
     The string_sequence class that is used in
     the name_sequence type definition
     has an interface similar to std::vector. The
     mapping between the built-in XML Schema types and C++ types
     is described in more detail in Chapter 5,
     "Mapping for Built-in XML Schema Types".
2.3 Implementing Application Logic
At this point we have all the parts we need to do something useful with the information stored in our XML document:
#include <iostream>
#include "hello.hxx"
#include "hello-pimpl.hxx"
using namespace std;
int
main (int argc, char* argv[])
{
  try
  {
    // Parse.
    //
    hello_paggr hello_p;
    xml_schema::document_pimpl doc_p (hello_p.root_parser (),
                                      hello_p.root_name ());
    hello_p.pre ();
    doc_p.parse (argv[1]);
    hello* h = hello_p.post ();
    // Print what we've got.
    //
    for (hello::name_const_iterator i = h->name ().begin ();
         i != h->name ().end ();
         ++i)
    {
      cout << h->greeting () << ", " << *i << "!" << endl;
    }
    delete h;
  }
  catch (const xml_schema::parser_exception& e)
  {
    cerr << argv[1] << ":" << e.line () << ":" << e.column ()
         << ": " << e.text () << endl;
    return 1;
  }
}
  
  The first part of our application creates a document parser
     and parses the XML file specified in the command line to the
     object model. The hello_paggr class is the parser
     aggregate class we discussed earlier. Parsing is covered in more
     detail in Chapter 6, "Parsing and Serialization".
     The second part uses the returned object model to iterate over
     names and print a greeting line for each of them. We also catch
     and print the xml_schema::parser_exception exception
     in case something goes wrong.
  
2.4 Compiling and Running
After saving our application from the previous section in
     driver.cxx, we are ready to compile our first
     program and run it on the test XML document. On UNIX
     this can be done with the following commands:
  
$ c++ -I.../libxsde -c driver.cxx hello.cxx hello-pskel.cxx \ hello-pimpl.cxx $ c++ -o driver driver.o hello.o hello-pskel.o hello-pimpl.o \ .../libxsde/xsde/libxsde.a $ ./driver hello.xml Hello, sun! Hello, moon! Hello, world!
Here .../libxsde represents the path to the
     libxsde directory in the XSD/e distribution.
We can also test the error handling. To test XML well-formedness
     checking, we can try to parse hello.hxx:
$ ./driver hello.hxx hello.hxx:1:0: not well-formed (invalid token)
We can also try to parse a valid XML but not from our
     vocabulary, for example hello.xsd:
$ ./driver hello.xsd hello.xsd:2:57: unexpected element encountered
2.5 Adding Serialization
While parsing and accessing the XML data may be everything
     you need, there are applications that require creating new
     or modifying existing XML documents. To request the generation
     of serialization support we will need to add the
     --generate-serializer option to our XSD/e
     compiler invocation:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-aggregate hello.xsd
This will result in two additional pairs of C++ files:
     hello-sskel.hxx and hello-sskel.cxx, as well as
     hello-simpl.hxx and hello-simpl.cxx.
     Similar to the parser files, the first pair contains serializer
     skeletons (generated by the C++/Serializer mapping) and the second
     pair contains serializer implementations as well as the serializer
     aggregate for the hello root element.
Let us first examine an application that modifies an existing object model and serializes it back to XML:
#include <iostream>
#include "hello.hxx"
#include "hello-pimpl.hxx"
#include "hello-simpl.hxx"
using namespace std;
int
main (int argc, char* argv[])
{
  try
  {
    // Parse.
    //
    hello_paggr hello_p;
    xml_schema::document_pimpl doc_p (hello_p.root_parser (),
                                      hello_p.root_name ());
    hello_p.pre ();
    doc_p.parse (argv[1]);
    hello* h = hello_p.post ();
    // Change the greeting phrase.
    //
    h->greeting ("Hi");
    // Add another entry to the name sequence.
    //
    h->name ().push_back ("mars");
    // Serialize the modified object model to XML.
    //
    hello_saggr hello_s;
    xml_schema::document_simpl doc_s (hello_s.root_serializer (),
                                      hello_s.root_name ());
    hello_s.pre (*h);
    doc_s.serialize (cout, xml_schema::document_simpl::pretty_print);
    hello_s.post ();
    delete h;
  }
  catch (const xml_schema::parser_exception& e)
  {
    cerr << argv[1] << ":" << e.line () << ":" << e.column ()
         << ": " << e.text () << endl;
    return 1;
  }
  catch (const xml_schema::serializer_exception& e)
  {
    cerr << "error: " << e.text () << endl;
    return 1;
  }
}
  
  First, our application parses an XML document and obtains its
     object model as in the previous example. Then it changes the
     greeting string and adds another entry to the list of names.
     Finally, it creates a document serializer and serializes the
     object model back to XML. The hello_saggr class
     is the serializer aggregate class we discussed earlier.
The resulting XML is written to the standard output (cout)
     for us to inspect. We could have also written the result to a
     file or memory buffer by creating an instance of std::ofstream
     or std::ostringstream and passing it to
     serialize() instead of cout.
     The second argument in the call to
     serialize() is a flag that requests pretty-printing
     of the resulting XML document. You would normally specify this flag
     during testing to obtain easily-readable XML and remove it
     in production to get faster serialization and smaller documents.
     Serialization is covered in more detail in Chapter 6,
     "Parsing and Serialization".
If we now compile and run this application (don't forget to
     compile and link hello-sskel.cxx and
     hello-simpl.cxx), we will see the
     output as shown in the following listing:
<hello> <greeting>Hi</greeting> <name>sun</name> <name>moon</name> <name>world</name> <name>mars</name> </hello>
     We can also test XML Schema validation. We can "accidently"
     remove all the names from the object model by adding the following
     after: push_back ("mars"):
h->name ().clear ();
This will violate our vocabulary specification which requires
     at least one name element to be present. If we
     make the above change and recompile our application, we will
     get the following output:
$ ./driver hello.xml error: expected element not encountered
It is also possible to create and serialize an object model from
     scratch as shown in the following example. For this case we
     can remove the --generate-parser option since
     we don't need support for XML parsing.
#include <sstream>
#include <iostream>
#include "hello.hxx"
#include "hello-simpl.hxx"
using namespace std;
int
main (int argc, char* argv[])
{
  try
  {
    hello h;
    h.greeting ("Hi");
    hello::name_sequence& ns = h.name ();
    ns.push_back ("Jane");
    ns.push_back ("John");
    // Serialize the object model to XML.
    //
    hello_saggr hello_s;
    xml_schema::document_simpl doc_s (hello_s.root_serializer (),
                                      hello_s.root_name ());
    ostringstream ostr;
    hello_s.pre (h);
    doc_s.serialize (ostr, xml_schema::document_simpl::pretty_print);
    hello_s.post ();
    cout << ostr.str () << endl;
  }
  catch (const xml_schema::serializer_exception& e)
  {
    cerr << "error: " << e.text () << endl;
    return 1;
  }
}
  
  In this example we used the generated default constructor to
     create an empty instance of type hello. We then
     set greeting and, to reduce typing, we obtained a reference to
     the name sequence which we used to add a few names. The
     serialization part is identical to the previous example except
     this time we first save the XML representation into a string.
     If we compile and run this program, it produces the following
     output:
<hello> <greeting>Hi</greeting> <name>Jane</name> <name>John</name> </hello>
2.6 A Minimal Version
The previous sections showed a number of examples that relied on STL for strings, iostream of input/output and C++ exceptions for error handling. As was mentioned in the introduction and will be discussed in further detail in the next chapter, the C++/Hybrid mapping can be configured only to rely on the minimal subset of C++. In this section we will implement an example that parses, prints, modifies and serializes the object model without relying on STL, iostream, or C++ exceptions.
The first step is to instruct the XSD/e compiler not to use
     any of the above features in the generated code. You may also
     need to re-configure and rebuild the XSD/e runtime library
     (libxsde.a) to disable STL, iostream, and
     exceptions.
$ xsde cxx-hybrid --no-stl --no-iostream --no-exceptions \ --generate-parser --generate-serializer --generate-aggregate \ hello.xsd
If you now study the generated hello.hxx file,
     you will notice that the use of std::string type
     is replaced with char*. When STL is disabled,
     built-in XML Schema type string is mapped to a
     C string. The following listing presents the content of
     driver.cxx in full:
#include <stdio.h>
#include "people.hxx"
#include "people-pimpl.hxx"
#include "people-simpl.hxx"
using namespace std;
struct writer: xml_schema::writer
{
  virtual bool
  write (const char* s, size_t n)
  {
    return fwrite (s, n, 1, stdout) == 1;
  }
  virtual bool
  flush ()
  {
    return fflush (stdout) == 0;
  }
};
int
main (int argc, char* argv[])
{
  // Open the file or use STDIN.
  //
  FILE* f = fopen (argv[1], "rb");
  if (f == 0)
  {
    fprintf (stderr, "%s: unable to open\n", argc);
    return 1;
  }
  // Parse.
  //
  using xml_schema::parser_error;
  parser_error pe;
  bool io_error = false;
  hello* h = 0;
  do
  {
    hello_paggr hello_p;
    xml_schema::document_pimpl doc_p (hello_p.root_parser (),
                                      hello_p.root_name ());
    if (pe = doc_p._error ())
      break;
    hello_p.pre ();
    if (pe = hello_p._error ())
      break;
    char buf[4096];
    do
    {
      size_t s = fread (buf, 1, sizeof (buf), f);
      if (s != sizeof (buf) && ferror (f))
      {
        io_error = true;
        break;
      }
      doc_p.parse (buf, s, feof (f) != 0);
      pe = doc_p._error ();
    } while (!pe && !feof (f));
    if (io_error || pe)
      break;
    h = hello_p.post ();
    pe = hello_p._error ();
  } while (false);
  fclose (f);
  // Handle parsing errors.
  //
  if (io_error)
  {
    fprintf (stderr, "%s: read failure\n", argc);
    return 1;
  }
  if (pe)
  {
    switch (pe.type ())
    {
    case parser_error::sys:
      {
        fprintf (stderr, "%s: %s\n", argc, pe.sys_text ());
        break;
      }
    case parser_error::xml:
      {
        fprintf (stderr, "%s:%lu:%lu: %s\n",
                 argc, pe.line (), pe.column (), pe.xml_text ());
        break;
      }
    case parser_error::schema:
      {
        fprintf (stderr, "%s:%lu:%lu: %s\n",
                 argc, pe.line (), pe.column (), pe.schema_text ());
        break;
      }
    default:
      break;
    }
    return 1;
  }
  // Print what we've got.
  //
  for (hello::name_const_iterator i = h->name ().begin ();
       i != h->name ().end ();
       ++i)
  {
    printf ("%s, %s!\n", h->greeting (), *i);
  }
  using xml_schema::strdupx;
  // Change the greeting phrase.
  //
  char* str = strdupx ("Hi");
  if (str == 0)
  {
    fprintf (stderr, "error: no memory\n");
    delete h;
    return 1;
  }
  h->greeting (str);
  // Add another entry to the name sequence.
  //
  str = strdupx ("mars");
  if (str == 0)
  {
    fprintf (stderr, "error: no memory\n");
    delete h;
    return 1;
  }
  if (h->name ().push_back (str) != 0)
  {
    // The sequence has already freed str.
    //
    fprintf (stderr, "error: no memory\n");
    delete h;
    return 1;
  }
  // Serialize.
  //
  using xml_schema::serializer_error;
  serializer_error se;
  writer w;
  do
  {
    hello_saggr hello_s;
    xml_schema::document_simpl doc_s (hello_s.root_serializer (),
                                      hello_s.root_name ());
    if (se = doc_s._error ())
      break;
    hello_s.pre (*h);
    if (se = hello_s._error ())
      break;
    doc_s.serialize (w, xml_schema::document_simpl::pretty_print);
    if (se = doc_s._error ())
      break;
    hello_s.post ();
    se = hello_s._error ();
  } while (false);
  delete h;
  // Handle serializer errors.
  //
  if (se)
  {
    switch (se.type ())
    {
    case serializer_error::sys:
      {
        fprintf (stderr, "error: %s\n", se.sys_text ());
        break;
      }
    case serializer_error::xml:
      {
        fprintf (stderr, "error: %s\n", se.xml_text ());
        break;
      }
    case serializer_error::schema:
      {
        fprintf (stderr, "error: %s\n", se.schema_text ());
        break;
      }
    default:
      break;
    }
    return 1;
  }
}
  
  The parsing and serialization parts of the above example got
     quite a bit more complex due to the lack of exceptions and iostream
     support. For more information on what's going on there, refer to
     Chapter 6, "Parsing and Serialization". On the other
     hand, the access and modification of the object model stayed
     relatively unchanged. The only noticeable change is the use
     of the xml_schema::strdupx function to create
     C strings from string literals. We have to use this function
     because the object model assumes ownership of the strings
     passed. We also cannot use the standard C strdup
     because the object model expects the strings to be allocated
     with C++ operator new[] while C strdup
     uses malloc (on most implementations operator
     new is implemented in terms of malloc
     so you can probably use strdup if you really
     want to).
3 Mapping Configuration
The Embedded C++/Hybrid mapping has a number of configuration parameters that determine the overall properties and behavior of the generated code, such as the use of Standard Template Library (STL), Input/Output Stream Library (iostream), C++ exceptions, XML Schema validation, 64-bit integer types, as well as parser and serializer implementation reuse styles. In the previous chapter we have already got an overview of the changes to the generated code that happen when we disable STL, iostream, and C++ exceptions. In this chapter we will discuss these and other configuration parameters in more detail.
In order to enable or disable a particular feature, the corresponding configuration parameter should be set accordingly in the XSD/e runtime library as well as specified during schema compilation with the XSD/e command line options as described in the XSD/e Compiler Command Line Manual.
While the XML documents can use various encodings, the C++/Hybrid
     object model always stores character data in the same encoding,
     called application encoding. The application encoding can either be
     UTF-8 (default) or ISO-8859-1. To select a particular encoding, configure
     the XSD/e runtime library accordingly and pass the --char-encoding
     option to the XSD/e compiler when translating your schemas.
When using ISO-8859-1 as the application encoding, XML documents being parsed may contain characters with Unicode values greater than 0xFF which are unrepresentable in the ISO-8859-1 encoding. By default, in such situations parsing will terminate with an error. However, you can suppress the error by providing a replacement character that should be used instead of unrepresentable characters, for example:
xml_schema::iso8859_1::unrep_char ('?');
  
  To revert to the default behavior, set the replacement character
     to '\0'.
The underlying XML parser used by the mapping includes built-in support for XML documents encoded in UTF-8, UTF-16, ISO-8859-1, and US-ASCII. Other encodings can be supported by providing application-specific decoder functions. The underlying XML serializer used by C++/Hybrid produces the resulting XML documents in the UTF-8 encoding.
3.1 Standard Template Library
To disable the use of STL you will need to configure the XSD/e
     runtime without support for STL as well as pass the
     --no-stl option to the XSD/e compiler when
     translating your schemas.
When STL is disabled, all string-based XML Schema types
     (see Chapter 5, "Mapping for Built-In XML Schema
     Types") are mapped to C-style char* instead of
     std::string. In this configuration when you set an
     element or attribute value of a string-based type, the object
     model assumes ownership of the string and expects that it was
     allocated with operator new[]. To simplify
     creation of such strings from string literals, the generated
     code provides the strdupx and strndupx
     functions in the xml_schema namespace. These functions
     are similar to C strdup and strndup except
     that they use operator new[] instead of malloc
     to allocate the string:
namespace xml_schema
{
  char*
  strdupx (const char*);
  char*
  strndupx (const char*, size_t);
}
  
  3.2 Input/Output Stream Library
To disable the use of iostream you will need to configure the
     XSD/e runtime library without support for iostream as well as
     pass the --no-iostream option to the XSD/e compiler
     when translating your schemas. When iostream is disabled, a
     number of overloaded parse() and serialize()
     functions in the document parser (xml_schema::document_pimpl)
     and document serializer (xml_schema::document_simpl) become
     unavailable. See
     Chapter 7,
     "Document Parser and Error Handling" in the Embedded
     C++/Parser Mapping Getting Started Guide and
     Chapter 8,
     "Document Serializer and Error Handling" in the Embedded
     C++/Serializer Mapping Getting Started Guide for details.
     
3.3 C++ Exceptions
To disable the use of C++ exceptions, you will need to configure
     the XSD/e runtime without support for exceptions as well as pass
     the --no-exceptions option to the XSD/e compiler
     when translating your schemas. When C++ exceptions are disabled,
     the error conditions that may arise while parsing, serializing,
     and modifying the object model are indicated with error codes
     instead of exceptions. For more information on error handling
     during parsing, see
     Chapter 7,
     "Document Parser and Error Handling" in the Embedded C++/Parser
     Mapping Getting Started Guide. For more information on error handling
     during serialization, see
     Chapter 8,
     "Document Serializer and Error Handling" in the Embedded
     C++/Serializer Mapping Getting Started Guide. For more information on
     error handling in the object model, see Chapter 4, "Working
     with Object Models" below.
  
3.4 XML Schema Validation
By default, XML Schema validation is enabled during both parsing
     and serialization. To disable validation during parsing, you will
     need to configure the XSD/e runtime to disable support for validation
     in the C++/Parser mapping as well as pass the --suppress-parser-val
     option to the XSD/e compiler when translating your schemas. To disable
     validation during serialization, you will need to configure the XSD/e
     runtime to disable support for validation in the C++/Serializer mapping
     as well as pass the --suppress-serializer-val
     option to the XSD/e compiler when translating your schemas. If you
     are disabling validation during both parsing and serialization, you
     can use the --suppress-validation option instead of the
     two options mentioned above.
Disabling XML Schema validation allows to further increase the parsing and serialization performance as well as reduce footprint in cases where the data being parsed and/or serialized is known to be valid.
3.5 64-bit Integer Type
By default the 64-bit long and unsignedLong
     built-in XML Schema types are mapped to the 64-bit long long
     and unsigned long long fundamental C++ types. To
     disable the use of these types in the mapping you will need to
     configure the XSD/e runtime accordingly as well as pass
     the --no-long-long option to the XSD/e compiler
     when translating your schemas. When the use of 64-bit integral
     C++ types is disabled the long and
     unsignedLong XML Schema built-in types are mapped
     to long and unsigned long fundamental
     C++ types.
3.6 Parser and Serializer Reuse
When one type in XML Schema inherits from another, it is
     often desirable to be able to reuse the parser and serializer
     implementations corresponding to the base type in the parser
     and serializer implementations corresponding to the derived type.
     XSD/e provides support for two reuse styles: the so-called mixin
     (generated when the --reuse-style-mixin option
     is specified) and tiein (generated by default) styles.
     The XSD/e runtime should be configured in accordance with the
     reuse style used in the generated code. See Section 5.6,
     "Parser Reuse" in the Embedded C++/Parser Mapping Getting Started
     Guide and
     Section 6.6,
     "Serializer Reuse" in the Embedded C++/Serializer Mapping Getting
     Started Guide for details.
3.7 Support for Polymorphism
By default the XSD/e compiler generates non-polymorphic code. If your
     vocabulary uses XML Schema polymorphism in the form of xsi:type
     and/or substitution groups, then you will need to configure the XSD/e
     runtime with support for polymorphism, compile your schemas with the
     --generate-polymorphic option to produce polymorphism-aware
     code, as well as pass true as the last argument to the
     xml_schema::document_pimpl and
     xml_schema::document_simpl constructors (see
     Chapter 6, "Parsing and Serialization" for details).
     If some of your schemas do not require support for polymorphism then
     you can compile them with the --runtime-polymorphic option
     and still use the XSD/e runtime configured with polymorphism support.
  
The XSD/e compiler can often automatically determine which types are
     polymorphic based on the substitution group declarations. However,
     if your XML vocabulary is not using substitution groups or if
     substitution groups are defined in a separate schema, then you will
     need to use the --polymorphic-type option to specify
     which types are polymorphic. When using this option you only need
     to specify the root of a polymorphic type hierarchy and the XSD/e
     compiler will assume that all the derived types are also polymorphic.
     Also note that you need to specify this option when compiling every
     schema file that references the polymorphic type. Consider the following
     two schemas as an example:
<!-- base.xsd -->
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <xs:complexType name="base">
    <xs:sequence>
      <xs:element name="b" type="xs:int"/>
    </xs:sequence>
  </xs:complexType>
  <!-- substitution group root -->
  <xs:element name="base" type="base"/>
</xs:schema>
  
  
<!-- derived.xsd -->
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <include schemaLocation="base.xsd"/>
  <xs:complexType name="derived">
    <xs:complexContent>
      <xs:extension base="base">
        <xs:sequence>
          <xs:element name="d" type="xs:string"/>
        </xs:sequence>
      </xs:extension>
    </xs:complexContent>
  </xs:complexType>
  <xs:element name="derived" type="derived" substitutionGroup="base"/>
</xs:schema>
  
  In this example we need to specify "--polymorphic-type base"
     when compiling both schemas because the substitution group is declared
     in a schema other than the one defining type base.
Another issue that may arise when compiling polymorphic schemas is
     the situation where the XSD/e compiler is unaware of all the
     derivations of a polymorphic type while generating parser and
     serializer aggregates. As a result, the generated code may not
     be able to parse and serialize these "invisible" to the compiler
     types. The following example will help illustrate this case.
     Consider a modified version of  base.xsd from the
     above example:
<!-- base.xsd -->
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <xs:complexType name="base">
    <xs:sequence>
      <xs:element name="b" type="xs:int"/>
    </xs:sequence>
  </xs:complexType>
  <!-- substitution group root -->
  <xs:element name="base" type="base"/>
  <xs:complexType name="root">
    <xs:sequence>
      <xs:element ref="base" maxOccurs="unbounded"/>
    </xs:sequence>
  </xs:complexType>
  <!-- document root -->
  <xs:element name="root" type="root"/>
</xs:schema>
  
  Suppose we compile this schema as follows:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base \ --generate-aggregate --root-element root base.xsd
The resulting parser and serializer aggregates for the root
     element will not include the parser and serializer for the
     derived type that can be used instead of the
     base type. This is because the XSD/e compiler
     has no knowledge of the derived's existence when
     compiling base.xsd.
There are two ways to overcome this problem. The easier but potentially slower approach is to compile all your schemas at once, for example:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base \ --generate-aggregate --root-element root base.xsd derived.xsd
This will make sure the XSD/e compiler "sees" all the derivations
     of the polymorphic types. The other approach allows
     you to explicitly specify, with the --polymorphic-schema
     option, additional schemas that may contain derivations of the
     polymorphic types. Using this approach we would compile
     base.xsd and derived.xsd like this:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base \ --generate-aggregate --root-element root \ --polymorphic-schema derived.xsd base.xsd $ xsde cxx-hybrid --generate-parser --generate-serializer \ --generate-polymorphic --polymorphic-type base derived.xsd
For information on how to use object models with polymorphic types, refer to Section 4.10, "Polymorphic Object Models".
3.8 Custom Allocators
By default the XSD/e runtime and generated code use
     the standard operators new and delete
     to manage dynamic memory. However, it is possible to instead
     use custom allocator functions provided by your application.
     To achieve this, configure the XSD/e runtime library to use
     custom allocator functions as well as pass the
     --custom-allocator option to the XSD/e compiler
     when translating your schemas. The signatures of the custom
     allocator functions that should be provided by your application
     are listed below. Their semantics should be equivalent to the
     standard C malloc(), realloc(), and
     free() functions.
extern "C" void* xsde_alloc (size_t); extern "C" void* xsde_realloc (void*, size_t); extern "C" void xsde_free (void*);
Note also that when custom allocators are enabled, any
     dynamically-allocated object of which the XSD/e runtime
     or generated code assume ownership should be allocated
     using the custom allocation function. Similarly, if your
     application assumes ownership of any dynamically-allocated
     object returned by the XSD/e runtime or the generated code,
     then such an object should be disposed of using the custom
     deallocation function. To help with these tasks the generated
     xml_schema namespace defines the following two
     helper functions and, if C++ exceptions are enabled, automatic
     pointer class:
namespace xml_schema
{
  void*
  alloc (size_t);
  void
  free (void*);
  struct alloc_guard
  {
    alloc_guard (void*);
    ~alloc_guard ();
    void*
    get () const;
    void
    release ();
  private:
    ...
  };
}
  
  If C++ exceptions are disabled, these functions are equivalent
     to xsde_alloc() and xsde_free().
     If exceptions are enabled, xml_schema::alloc()
     throws std::bad_alloc on memory allocation failure.
The following code fragment shows how to create and destroy a dynamically-allocated object with custom allocators when C++ exceptions are disabled:
void* v = xml_schema::alloc (sizeof (type));
if (v == 0)
{
  // Handle out of memory condition.
}
type* x = new (v) type (1, 2);
...
if (x)
{
  x->~type ();
  xml_schema::free (x);
}
  
  The equivalent code fragment for configurations with C++ exceptions enabled is shown below:
xml_schema::alloc_guard g (xml_schema::alloc (sizeof (type)));
type* x = new (g.get ()) type (1, 2);
g.release ();
...
if (x)
{
  x->~type ();
  xml_schema::free (x);
}
  
  For a complete example that shows how to use custom allocators, see
     the allocator example which can be found in the
     examples/cxx/hybrid/ directory of the XSD/e distribution.
4 Working with Object Models
As we have seen in the previous chapters, the XSD/e compiler generates a C++ class for each type defined in XML Schema. Together these classes constitute an object model for an XML vocabulary. In this chapter we will take a closer look at different parts that comprise an object model class as well as how to create, access, and modify object models.
In this chapter we will use the following schema that describes a
     collection of person records. We save it in people.xsd:
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <xs:simpleType name="gender">
    <xs:restriction base="xs:string">
      <xs:enumeration value="male"/>
      <xs:enumeration value="female"/>
    </xs:restriction>
  </xs:simpleType>
  <xs:complexType name="person">
    <xs:sequence>
      <xs:element name="first-name" type="xs:string"/>
      <xs:element name="middle-name" type="xs:string" minOccurs="0"/>
      <xs:element name="last-name" type="xs:string"/>
      <xs:element name="gender" type="gender"/>
      <xs:element name="age" type="xs:unsignedShort"/>
    </xs:sequence>
    <xs:attribute name="id" type="xs:unsignedInt" use="required"/>
  </xs:complexType>
  <xs:complexType name="people">
    <xs:sequence>
      <xs:element name="person" type="person" maxOccurs="unbounded"/>
    </xs:sequence>
  </xs:complexType>
  <xs:element name="people" type="people"/>
</xs:schema>
  
  A sample XML instance to go along with this schema is saved
     in people.xml:
<?xml version="1.0"?>
<people>
  <person id="1">
    <first-name>John</first-name>
    <last-name>Doe</last-name>
    <gender>male</gender>
    <age>32</age>
  </person>
  <person id="2">
    <first-name>Jane</first-name>
    <middle-name>Mary</middle-name>
    <last-name>Doe</last-name>
    <gender>female</gender>
    <age>28</age>
  </person>
</people>
  
  Compiling people.xsd with the XSD/e compiler results
     in three generated object model classes: gender,
     person and people. Here is how they
     look with STL enabled:
// gender (fixed-length)
//
class gender
{
public:
  enum value_type
  {
    male,
    female
  };
  gender ();
  gender (value_type);
  gender (const gender&);
  gender& operator= (const gender&);
  void
  value (value_type);
  operator value_type () const;
  const char*
  string () const;
private:
  ...
};
// person (fixed-length)
//
class person
{
public:
  person ();
  person (const person&);
  person& operator= (const person&);
  // id
  //
  unsigned int
  id () const;
  unsigned int&
  id ();
  void
  id (unsigned int);
  // first-name
  //
  const std::string&
  first_name () const;
  std::string&
  first_name ();
  void
  first_name (const std::string&);
  // middle-name
  //
  bool
  middle_name_present () const;
  void
  middle_name_present (bool);
  const std::string&
  middle_name () const;
  std::string&
  middle_name ();
  void
  middle_name (const std::string&);
  // last-name
  //
  const std::string&
  last_name () const;
  std::string&
  last_name ();
  void
  last_name (const std::string&);
  // gender
  //
  const ::gender&
  gender () const;
  ::gender&
  gender ();
  void
  gender (const ::gender&);
  // age
  //
  unsigned short
  age () const;
  unsigned short&
  age ();
  void
  age (unsigned short);
private:
  ...
};
// people (variable-length)
//
class people
{
public:
  people ();
private:
  people (const people&);
  people& operator= (const people&);
public:
  // person
  //
  typedef xml_schema::fix_sequence<person> person_sequence;
  typedef person_sequence::iterator person_iterator;
  typedef person_sequence::const_iterator person_const_iterator;
  const person_sequence&
  person () const;
  person_sequence&
  person ();
private:
  ...
};
  
  We will examine these classes in detail in the subsequent sections.
4.1 Namespaces
XSD/e maps XML namespaces specified in the targetNamespace
     attribute in XML Schema to one or more nested C++ namespaces. By
     default, a namespace URI is mapped to a sequence of C++ namespace
     names by removing the protocol and host parts and splitting the
     rest into a sequence of names with '/' as the name
     separator. For example, the http://www.codesynthesis.com/cs/my
     XML namespace is mapped to the cs::my C++ namespace.
The default mapping of namespace URIs to C++ namespaces
     can be altered using the --namespace-map and
     --namespace-regex compiler options. For example,
     to map the http://www.codesynthesis.com/my XML
     namespace to the cs::my C++ namespace, we can use
     the following option:
--namespace-map http://www.codesynthesis.com/my=cs::my
A vocabulary without a namespace is mapped to the global scope. This
     also can be altered with the above options by using an empty name
     for the XML namespace. For example, we could place the generated
     object model classes for the people.xsd schema
     into the records C++ namespace by adding the following
     option:
--namespace-map =records
4.2 Memory Management
To ensure that objects are allocated and passed efficiently, the C++/Hybrid mapping divides all object model types into fixed-length and variable-length. A type is variable-length if any of the following is true:
- it is an XML Schema listtype
- it is an XML Schema uniontype and STL is disabled
- it derives from a variable-length type
- it contains an element or attribute of a variable-length type
- it contains an element or compositor (sequenceorchoice) withmaxOccursgreater than one
- it is recursive (that is, one of its elements contains a reference, directly or indirectly, to the type itself)
- it is polymorphic (see Section 4.10, "Polymorphic Object Models" for details)
The following build-in XML Schema types are variable-length:
     base64Binary, hexBinary, NMTOKENS,
     and IDREFS. Furthermore, if STL is disabled, all
     string-based build-in XML Schema types are variable-length,
     namely: string, normalizedString,
     token, Name, NMTOKEN,
     NCName, language, QName,
     ID, IDFER, and anyURI.
Otherwise, a type is fixed-length. As you might have noticed from
     the previous code listings, the XSD/e compiler adds a comment before
     each generated object model class that states whether it is fixed or
     variable-length. For example, the people type is
     variable-length because it contains a sequence of person
     elements (maxOccurs="unbounded"). If we recompile
     the people.xsd schema with the --no-stl
     option, the person type will also become variable-length
     since it contains elements of the string built-in type.
     And when STL is disabled, string is variable-length.
The object model uses different methods for storing and passing
     around fixed-length and variable-length types. Instances of
     fixed-length types are stored and passed by value since it is
     cheaper to copy than to allocate them dynamically (in the
     STL case, the std::string is expected to support the
     referenced-counted copy-on-write optimization, which makes
     copying cheap).
Variable-length types are always allocated dynamically and are stored and passed as pointers. Because copying an instance of a variable-length type can be expensive, such types make their copy constructor and copy assignment operators unavailable.
When you set a value of an element or attribute of a
     variable-length type, the object model assumes ownership of
     the pointed to object. Unless you are using custom allocators
     (see Section 3.8, "Custom Allocators"),
     the object model expects you to allocate such an object with
     operator new and will eventually delete it
     with operator delete.
If you wish to make copies of variable-length objects, then
     you can request the generation of the object cloning functions
     with the --generate-clone compiler
     option. When this option is specified, each variable-length
     type implements the _clone() function which returns
     a dynamically-allocated copy of the object or NULL
     if the allocation failed and C++ exceptions are disabled (see
     Section 3.3, "C++ Exceptions"). 
You can also request generation of detach functions with the
     --generate-detach compiler option. These functions
     allow you to detach a variable-length object from the object model.
     As an example, let us extend
     our people.xsd schema with the following type:
<xs:complexType name="staff">
  <xs:sequence>
    <xs:element name="permanent" type="people"/>
    <xs:element name="contract" type="people"/>
  </xs:sequence>
</xs:complexType>
  
  If we compile it with XSD/e and specify the
     --generate-clone and --generate-detach
     options, we will get the following C++ class:
// staff (variable-length)
//
class staff
{
public:
  staff ();
  staff*
  _clone () const;
private:
  staff (const staff&);
  staff& operator= (const staff&);
public:
  // permanent
  //
  const people&
  permanent () const;
  people&
  permanent ();
  void
  permanent (people*);
  people*
  permanent_detach ();
  // contract
  //
  const people&
  contract () const;
  people&
  contract ();
  void
  contract (people*);
  people*
  contract_detach ();
private:
  ...
};
  
  Notice that unlike, say, the first_name() modifier
     function in the person class, the permanent()
     and contract() modifiers expect a pointer to the
     people object. The following listing shows how
     we can create and populate an instance of the staff
     class. The use of smart pointers to hold the results of dynamic
     allocations is omitted for brevity:
people* per = new people; people* con = new people; // Populate per and con. staff s; s->permanent (per) // Assumes ownership of per. s->contract (con) // Assumes ownership of con.
4.3 Enumerations
By default, string-based types that use XML Schema restriction by
     enumeration are mapped to C++ classes with semantics similar to
     C++ enum (you can suppress this mapping and instead get the plain
     inheritance by specifying the --suppress-enum compiler
     option). The following code fragment again shows the C++ class that
     was generated for the gender XML Schema type presented
     at the beginning of this chapter:
// gender (fixed-length)
//
class gender
{
public:
  enum value_type
  {
    male,
    female
  };
  gender ();
  gender (value_type);
  gender (const gender&);
  gender& operator= (const gender&);
  void
  value (value_type);
  operator value_type () const;
  const char*
  string () const;
private:
  value_type v_;
};
  The gender class defines the underlying C++ enum type
     (value_type) with enumerators corresponding to the
     enumeration elements in XML Schema. The class also
     defines the default constructor, copy constructor, constructor
     with the underlying enum type as its argument, and the assignment
     operator. The gender class also supports the implicit
     conversion to the underlying enum type and the explicit conversion
     to string via the string() function. Finally, it
     provides the value() modifier function which allows you
     to set the underlying enum value explicitly. Note also that such an
     enumeration class is always fixed-length since it only contains the
     C++ enum value. The following example shows how we can use the
     gender class:
gender g = gender::male;
g = gender::female;
g.value (gender::female); // Same as above.
cerr << g.string () << endl;
if (g != gender::male)
  ...
switch (g)
{
case gender::male:
  ...
case gender::female:
  ...
}
  
  4.4 Attributes and Elements
As we have seen before, XSD/e generates a different set of member functions for elements with different cardinalities. The C++/Hybrid mapping divides all the possible element and attribute cardinalities into three cardinality classes: one, optional, and sequence.
The one cardinality class covers all elements that should
     occur exactly once as well as the required attributes. In our
     example, the first-name, last-name,
     gender, and age elements as well as
     the id attribute belong to this cardinality class.
     The following code fragment again shows the accessor and modifier
     functions that are generated for the first-name element
     in the person class:
class person
{
  // first-name
  //
  const std::string&
  first_name () const;
  std::string&
  first_name ();
  void
  first_name (const std::string&);
};
  
  The first two accessor functions return read-only (constant) and read-write references to the element's value, respectively. The modifier function sets the new value for the element. Note that the signature of the modifier function varies depending on whether the element or attribute is of a fixed or variable-length type, as was discussed in the previous section.
The optional cardinality class covers all elements that
     can occur zero or one time as well as optional attributes. In our
     example, the middle-name element belongs to this
     cardinality class. The following code fragment again shows the
     accessor and modifier functions that are generated for this element
     in the person class:
class person
{
  // middle-name
  //
  bool
  middle_name_present () const;
  void
  middle_name_present (bool);
  const std::string&
  middle_name () const;
  std::string&
  middle_name ();
  void
  middle_name (const std::string&);
};
  
  Compared to the one cardinality class, optional adds functions for querying and modifying the member's presence status. The following example shows how we can use these functions:
person& p = ...
if (p.middle_name_present ())
{
  cout << p.middle_name () << endl;
  p.middle_name_present (false); // Reset to the "not present" state.
}
  
  If an optional member is of a variable-length type, then the second
     _present() function is omitted. This is done to help
     detect programming errors that result from a type becoming
     variable-length due to schema changes. In this situation, before
     the type becomes variable-length, calling the presence function
     with true as its argument and then accessing the
     member is valid. Once the type becomes variable-length, the
     same sequence of calls would lead to a runtime error. By
     omitting the second _present() function for
     variable-length types, this kind of errors can be detected
     at compile time. To reset an optional member of a variable-length
     type you can call the member modifier function with NULL
     as its argument. For example, if the middle_name
     member was of a variable-length type, then the above code fragment
     would look like this:
person& p = ...
if (p.middle_name_present ())
{
  cout << *p.middle_name () << endl;
  p.middle_name (0); // Reset to the "not present" state.
}
  
  There are two cases in the optional cardinality class that are handled differently. These are optional attributes with default and fixed values. When an optional attribute declaration in XML Schema specifies a default or fixed value and such an attribute is not present in the XML document, the attribute is assumed to have the default or fixed value, respectively. Furthermore, if an attribute with the fixed value is set in the XML document, then the attribute value should be the same as its fixed value.
For an optional attribute with a default value, the functions for
     querying and modifying the attribute's presence status are replaced
     with functions that allow you to determine whether the attribute has
     the default value. The accessor functions can be called at any time
     since an optional attribute with a default value always has some
     value. Also an extra static function is provided to allow you to
     obtain the default value. Consider the following modification to
     the person type which adds the verified
     attribute with the default value:
<xs:complexType name="person">
  <xs:sequence>
    <xs:element name="first-name" type="xs:string"/>
    ...
  </xs:sequence>
  <xs:attribute name="id" type="xs:unsignedInt" use="required"/>
  <xs:attribute name="verified" type="xs:boolean" default="false"/>
</xs:complexType>
  
  The code fragment below shows the accessor and modifier functions
     that are generated for this new attribute in the person
     class:
class person
{
  // verified
  //
  bool
  verified_default () const;
  void
  verified_default (bool);
  bool
  verified () const;
  bool&
  verified ();
  void
  verified (bool);
  static bool
  verified_default_value ();
};
  
  When we create an object of the person class, the
     verified member is automatically initialized to the
     default value. The following example shows how we can manipulate
     the verified attribute value:
person p; // verified is set to the default value (false). if (p.verified_default ()) p.verified (true); else p.verified_default (true); // Revert to the default value. bool v = p.verified (); // Ok, can always be called. bool vd = person::verified_default_value ();
Note that modifying an attribute of a variable-length type via the reference when the attribute is set to the default value is illegal since this will modify the default value shared by all instances. For example:
type& x = ...
if (x.foo_default ())
{
  foo& f = x.foo (); // foo is variable-length, for example NMTOKENS
  f.push_back ("aaa"); // Illegal.
}
if (x.foo_default ())
{
  foo* f = new foo;
  f->push_back ("aaa");
  x.foo (f); // Ok.
}
  
  Because an attribute with a fixed value can only be set to that
     value, only the read-only (constant) accessor and the static
     function for obtaining the fixed value are provided for such
     attributes. Similar to the default values, members with fixed
     values of a newly created object are automatically initialized
     to their respective fixed values. Consider the following
     modification to the verified attribute from the
     schema above:
<xs:complexType name="person"> ... <xs:attribute name="verified" type="xs:boolean" fixed="true"/> </xs:complexType>
The code fragment below shows the accessor functions that are
     generated for this attribute in the person
     class:
class person
{
  // verified
  //
  bool
  verified () const;
  static bool
  verified_fixed_value ();
};
  
  During serialization, attributes that are set to default and fixed
     values are explicitly specified in the resulting XML document.
     You can use the --omit-default-attributes XSD/e
     compiler option to omit such attributes from the serialized XML.
The sequence cardinality class covers all elements
     that can occur more than once. In our example, the
     person element in the people type
     belongs to this cardinality class. The following code fragment shows
     again the type definitions as well as the accessor and modifier
     functions that are generated for this element in the people
     class:
class people
{
  // person
  //
  typedef xml_schema::fix_sequence<person> person_sequence;
  typedef person_sequence::iterator person_iterator;
  typedef person_sequence::const_iterator person_const_iterator;
  const person_sequence&
  person () const;
  person_sequence&
  person ();
};
  
  The person_sequence type is a sequence container for the
     element's values. It has an interface similar to std::vector
     and we will discuss it in more detail shortly. The person_iterator
     and person_const_iterator types are read-write and read-only
     (constant) iterators for the person_sequence
     container.
Unlike other two cardinality classes, the sequence class only provides accessor functions that return read-only (constant) and read-write references to the sequence container. The modification of the element values is performed my manipulating the returned sequence container and elements that it contains.
In the remainder of this section we will examine the interfaces of the sequence containers which differ slightly depending on whether the element type is fixed or variable-length and whether C++ exceptions are enabled. Also, when STL is disabled, string sequences have a special interface which is also discussed below.
When exceptions are enabled, the fixed-length type sequences are implemented in terms of the following class template:
namespace xml_schema
{
  template <typename T>
  class fix_sequence
  {
  public:
    typedef T         value_type;
    typedef T*        pointer;
    typedef const T*  const_pointer;
    typedef T&        reference;
    typedef const T&  const_reference;
    typedef size_t    size_type;
    typedef ptrdiff_t difference_type;
    typedef T*        iterator;
    typedef const T*  const_iterator;
  public:
    fix_sequence ();
    void
    swap (fix_sequence&);
  private:
    fix_sequence (const fix_sequence&);
    fix_sequence&
    operator= (fix_sequence&);
  public:
    iterator
    begin ();
    const_iterator
    begin () const;
    iterator
    end ();
    const_iterator
    end () const;
    T&
    front ();
    const T&
    front () const;
    T&
    back ();
    const T&
    back () const;
    T&
    operator[] (size_t);
    const T&
    operator[] (size_t) const;
  public:
    bool
    empty () const;
    size_t
    size () const;
    size_t
    capacity () const;
    size_t
    max_size () const;
  public:
    void
    clear ();
    void
    pop_back ();
    iterator
    erase (iterator);
    void
    push_back (const T&);
    iterator
    insert (iterator, const T&);
    void
    reserve (size_t);
    void
    assign (const T* src, size_t n);
  };
}
  
  When C++ exceptions are disabled, the signatures of the
     push_back(), insert(),
     reserve(), and assign() functions
     change as follows:
namespace xml_schema
{
  template <typename T>
  class fix_sequence
  {
  public:
    enum error
    {
      error_none,
      error_no_memory
    };
    ...
  public:
    error
    push_back (const T&);
    error
    insert (iterator, const T&);
    error
    insert (iterator, const T&, iterator& result);
    error
    reserve (size_t);
    error
    assign (const T* src, size_t n);
  };
}
  
  That is, the functions that may require memory allocation now return an error code that you will need to check in order to detect the out of memory condition.
When exceptions are enabled, the variable-length type sequences are implemented in terms of the following class template:
namespace xml_schema
{
  template <typename T>
  class var_sequence
  {
  public:
    typedef T         value_type;
    typedef T*        pointer;
    typedef const T*  const_pointer;
    typedef T&        reference;
    typedef const T&  const_reference;
    typedef size_t    size_type;
    typedef ptrdiff_t difference_type;
    typedef <implementation details> iterator;
    typedef <implementation details> const_iterator;
  public:
    var_sequence ();
    void
    swap (var_sequence&);
  private:
    var_sequence (const var_sequence&);
    var_sequence&
    operator= (var_sequence&);
  public:
    iterator
    begin ();
    const_iterator
    begin () const;
    iterator
    end ();
    const_iterator
    end () const;
    T&
    front ();
    const T&
    front () const;
    T&
    back ();
    const T&
    back () const;
    T&
    operator[] (size_t);
    const T&
    operator[] (size_t) const;
  public:
    bool
    empty () const;
    size_t
    size () const;
    size_t
    capacity () const;
    size_t
    max_size () const;
  public:
    void
    clear ();
    void
    push_back (T*);
    iterator
    insert (iterator, T*);
    void
    pop_back ();
    iterator
    erase (iterator);
    void
    reserve (size_t);
    T*
    detach (iterator);
    void
    attach (iterator, T*);
  };
}
  
  Most of this interface is identical to the fixed-length type
     version except for the push_back(), and
     insert() functions. Similar to the modifier
     functions for elements and attributes of variable-length
     types, these two functions expect a pointer to the
     dynamically-allocated instance of the type and assume
     ownership of the passed object. To simplify error handling,
     these two functions delete the passed object if the reallocation
     of the underlying sequence buffer fails. The var_sequence
     class template also provides the detach() and attach()
     functions. The detach() function allows you to detach
     the contained object at the specified position. A detached object
     should eventually be deallocated with operator delete.
     Similarly, the attach() function allows you to attach
     a new object at the specified position.
When C++ exceptions are disabled, the push_back(),
     insert(), and reserve() functions
     return an error code to signal the out of memory condition:
namespace xml_schema
{
  template <typename T>
  class var_sequence
  {
  public:
    enum error
    {
      error_none,
      error_no_memory
    };
    ...
  public:
    error
    push_back (T*);
    error
    insert (iterator, T*);
    error
    insert (iterator, T*, iterator& result);
    error
    reserve (size_t);
  };
}
  
  When STL is enabled, the string_sequence class has
     the same interface as fix_sequence<std::string>. When
     STL is disabled and strings are mapped to char*,
     string_sequence has a special interface. When C++
     exceptions are enabled, it has the following definition:
namespace xml_schema
{
  class string_sequence
  {
  public:
    typedef char*         value_type;
    typedef char**        pointer;
    typedef const char**  const_pointer;
    typedef char*         reference;
    typedef const char*   const_reference;
    typedef size_t        size_type;
    typedef ptrdiff_t     difference_type;
    typedef char** iterator;
    typedef const char* const* const_iterator;
    string_sequence ();
    void
    swap (string_sequence&);
  private:
    string_sequence (string_sequence&);
    string_sequence&
    operator= (string_sequence&);
  public:
    iterator
    begin ();
    const_iterator
    begin () const;
    iterator
    end ();
    const_iterator
    end () const;
    char*
    front ();
    const char*
    front () const;
    char*
    back ();
    const char*
    back () const;
    char*
    operator[] (size_t);
    const char*
    operator[] (size_t) const;
  public:
    bool
    empty () const;
    size_t
    size () const;
    size_t
    capacity () const;
    size_t
    max_size () const;
  public:
    void
    clear ();
    void
    pop_back ();
    iterator
    erase (iterator);
    void
    push_back (char*);
    void
    push_back_copy (const char*);
    iterator
    insert (iterator, char*);
    void
    reserve (size_t);
    char*
    detach (iterator);
    void
    attach (iterator, char*);
  };
}
  
  The push_back() and insert() functions
     assume ownership of the passed string which should be allocated
     with operator new[] and will be deallocated
     with operator delete[] by the string_sequence
     object. Similar to var_sequence, these two functions
     free the passed string if the reallocation of the underlying
     sequence buffer fails. The push_back_copy()
     function makes a copy of the passed string.
     The string_sequence class also provides the
     detach() and attach() functions.
     The detach() function allows you to detach
     the contained string at the specified position. A detached string
     should eventually be deallocated with operator delete[].
     Similarly, the attach() function allows you to attach
     a new string at the specified position.
When C++ exceptions are disabled, the signatures of the
     push_back(), push_back_copy(),
     insert(), and reserve() functions
     in the string_sequence class change as follows:
namespace xml_schema
{
  class string_sequence
  {
  public:
    enum error
    {
      error_none,
      error_no_memory
    };
    ...
  public:
    error
    push_back (char*);
    error
    push_back_copy (const char*);
    error
    insert (iterator, char*);
    error
    insert (iterator, char*, iterator& result);
    error
    reserve (size_t);
  };
}
  
  4.5 Compositors
The XML Schema language provides three compositor constructs that
     are used to group elements: all, sequence,
     and choice. If a compositor has an optional
     or sequence cardinality class (see Section
     4.4, "Attributes and Elements") or if a compositor is
     inside choice, then the C++/Hybrid mapping generates
     a nested class for such a compositor as well as a set of accessor
     and modifier functions similar to the ones defined for elements
     and attributes. Otherwise, the member functions, corresponding
     to elements defined in a compositor, are generated directly in
     the containing class.
Compositor classes are either fixed or variable-length and obey the same storage and passing rules as object model classes corresponding to XML Schema types (see Section 4.2, "Memory Management"). Consider the following schema fragment as an example:
<complexType name="type">
  <sequence>
    <sequence minOccurs="0">
      <element name="a" type="int"/>
      <element name="b" type="string" maxOccurs="unbounded"/>
    </sequence>
    <sequence maxOccurs="unbounded">
      <element name="c" type="int"/>
      <element name="d" type="string"/>
    </sequence>
  </sequence>
</complexType>
  
  The corresponding object model class is shown below:
// type (variable-length)
//
class type
{
public:
  type ();
private:
  type (const type&);
  type& operator= (const type&);
public:
  // sequence (variable-length)
  //
  class sequence_type
  {
  public:
    sequence_type ();
  private:
    sequence_type (const sequence_type&);
    sequence_type& operator= (const sequence_type&);
  public:
    // a
    //
    int
    a () const;
    int&
    a ();
    void
    a (int);
    // b
    //
    typedef xml_schema::string_sequence b_sequence;
    typedef b_sequence::iterator b_iterator;
    typedef b_sequence::const_iterator b_const_iterator;
    const b_sequence&
    b () const;
    b_sequence&
    b ();
  private:
    ...
  };
  bool
  sequence_present () const;
  const sequence_type&
  sequence () const;
  sequence_type&
  sequence ();
  void
  sequence (sequence_type*);
  // sequence1 (fixed-length)
  //
  class sequence1_type
  {
  public:
    sequence1_type ();
    sequence1_type (const sequence1_type&);
    sequence1_type& operator= (const sequence1_type&);
    // c
    //
    int
    c () const;
    int&
    c ();
    void
    c (int);
    // d
    //
    const std::string&
    d () const;
    std::string&
    d ();
    void
    d (const std::string&);
  private:
    ...
  };
  typedef xml_schema::fix_sequence<sequence1_type> sequence1_sequence;
  typedef sequence1_sequence::iterator sequence1_iterator;
  typedef sequence1_sequence::const_iterator sequence1_const_iterator;
  const sequence1_sequence&
  sequence1 () const;
  sequence1_sequence&
  sequence1 ();
private:
  ...
};
  
  The content of the outer sequence compositor is
     generated in-line since this compositor belongs to the one
     cardinality class. The first nested sequence compositor
     is optional (minOccurs="0"), which results in a corresponding
     nested class. Notice that the sequence_type is
     variable-length and the accessor and modifier functions corresponding
     to this sequence compositor are the same as for an
     optional element or attribute. Similarly, the second nested
     compositor is of the sequence cardinality class
     (maxOccurs="unbounded"), which also results in a
     nested class and a set of accessor functions.
Generated code corresponding to an all and
     sequence compositor, whether in-line or as a
     nested class, simply define accessor and modifier functions
     for the elements that this compositor contains. For the
     choice compositor, on the other hand,
     additional types and functions are generated to support
     querying and selecting the choice arm that is in effect.
     Consider the following simple example:
<complexType name="type">
  <choice>
    <element name="a" type="int"/>
    <element name="b" type="string"/>
    <element name="c" type="boolean"/>
  </choice>
</complexType>
  
  The corresponding object model class is shown next:
// type (fixed-length)
//
class type
{
public:
  type ();
  type (const type&);
  type& operator= (const type&);
  // choice
  //
  enum choice_arm_tag
  {
    a_tag,
    b_tag,
    c_tag
  };
  choice_arm_tag
  choice_arm () const;
  void
  choice_arm (choice_arm_tag);
  // a
  //
  int
  a () const;
  int&
  a ();
  void
  a (int);
  // b
  //
  const std::string&
  b () const;
  std::string&
  b ();
  void
  b (const std::string&);
  // c
  //
  bool
  c () const;
  bool&
  c ();
  void
  c (bool);
private:
  ...
};
  
  The extra type is the choice_arm_tag enumeration
     which defines a set of tags corresponding to each choice arm.
     There are also the choice_arm() accessor and modifier
     functions that can be used to query and set the current choice arm.
     The following code fragment shows how we can use this class:
type& x = ...
switch (x.choice_arm ())
{
case type::a_tag:
  {
    cout << "a: " << x.a () << endl;
    break;
  }
case type::b_tag:
  {
    cout << "b: " << x.b () << endl;
    break;
  }
case type::c_tag:
  {
    cout << "c: " << x.c () << endl;
    break;
  }
}
// Modifiers automatically set the corresponding arm.
//
x.a (10);
// For accessors we need to select the arm explicitly.
//
x.choice_arm (type::b_tag);
x.b () = "b";
  
  The following slightly more complex example triggers the generation of
     nested classes for the choice compositor as well as for
     the sequence compositor inside choice.
     Notice that the nested class for sequence is generated
     because it is in choice even though its cardinality
     class is one.
<complexType name="type">
  <choice maxOccurs="unbounded">
    <sequence>
      <element name="a" type="int"/>
      <element name="b" type="string"/>
    </sequence>
    <element name="c" type="boolean"/>
  </choice>
</complexType>
  
  The corresponding object model class is shown next:
// type (variable-length)
//
class type
{
public:
  type ();
private:
  type (const type&);
  type& operator= (const type&);
public:
  // choice (fixed-length)
  //
  class choice_type
  {
  public:
    choice_type ();
    choice_type (const choice_type&);
    choice_type& operator= (const choice_type&);
    enum choice_arm_tag
    {
      sequence_tag,
      c_tag
    };
    choice_arm_tag
    choice_arm () const;
    void
    choice_arm (choice_arm_tag);
    // sequence (fixed-length)
    //
    class sequence_type
    {
    public:
      sequence_type ();
      sequence_type (const sequence_type&);
      sequence_type& operator= (const sequence_type&);
      // a
      //
      int
      a () const;
      int&
      a ();
      void
      a (int);
      // b
      //
      const std::string&
      b () const;
      std::string&
      b ();
      void
      b (const std::string&);
    private:
      ...
    };
    const sequence_type&
    sequence () const;
    sequence_type&
    sequence ();
    void
    sequence (const sequence_type&);
    // c
    //
    bool
    c () const;
    bool&
    c ();
    void
    c (bool);
  private:
    ...
  };
  typedef xml_schema::fix_sequence<choice_type> choice_sequence;
  typedef choice_sequence::iterator choice_iterator;
  typedef choice_sequence::const_iterator choice_const_iterator;
  const choice_sequence&
  choice () const;
  choice_sequence&
  choice ();
private:
  ...
};
  
  4.6 Accessing the Object Model
In this section we will examine how to get to the information
     stored in the object model for the person records vocabulary
     introduced at the beginning of this chapter. The following
     application accesses and prints the contents of the
     people.xml file:
#include <memory>
#include <iostream>
#include "people.hxx"
#include "people-pimpl.hxx"
using namespace std;
int
main ()
{
  // Parse.
  //
  people_paggr people_p;
  xml_schema::document_pimpl doc_p (people_p.root_parser (),
                                    people_p.root_name ());
  people_p.pre ();
  doc_p.parse ("people.xml");
  auto_ptr<people> ppl (people_p.post ());
  // Iterate over individual person records.
  //
  people::person_sequence& ps = ppl->person ();
  for (people::person_iterator i = ps.begin (); i != ps.end (); ++i)
  {
    person& p = *i;
    // Print names: first-name and last-name are required elements,
    // middle-name is optional.
    //
    cout << "name:   " << p.first_name () << " ";
    if (p.middle_name_present ())
      cout << p.middle_name () << " ";
    cout << p.last_name () << endl;
    // Print gender, age, and id which are all required.
    //
    cout << "gender: " << p.gender ().string () << endl
         << "age:    " << p.age () << endl
         << "id:     " << p.id () << endl
         << endl;
  }
}
  
  This code shows common patterns of accessing elements and attributes
     with different cardinality classes. For the sequence element
     (person in the people type) we first obtain a
     reference to the container and then iterate over individual
     records. The values of elements and attributes with the
     one cardinality class (first-name,
     last-name, gender, age,
     and id) can be obtained directly by calling the
     corresponding accessor functions. For the optional
     middle-name element we first check if the value is present
     and only then call the corresponding accessor to retrieve it.
Note that when we want to reduce typing by creating a variable
     representing a fragment of the object model that we are currently
     working with (ps and p above), we obtain
     a reference to that fragment instead of making a copy. This is
     generally a good rule to follow when creating efficient
     applications.
If we run the above application on our sample
     people.xml, the output looks as follows:
name: John Doe gender: male age: 32 id: 1 name: Jane Mary Doe gender: female age: 28 id: 2
4.7 Modifying the Object Model
In this section we will examine how to modify the information
     stored in the object model for our person records vocabulary.
     The following application changes the contents of the
     people.xml file:
#include <memory>
#include <iostream>
#include "people.hxx"
#include "people-pimpl.hxx"
#include "people-simpl.hxx"
using namespace std;
int
main ()
{
  // Parse.
  //
  people_paggr people_p;
  xml_schema::document_pimpl doc_p (people_p.root_parser (),
                                    people_p.root_name ());
  people_p.pre ();
  doc_p.parse ("people.xml");
  auto_ptr<people> ppl (people_p.post ());
  // Iterate over individual person records and increment
  // the age.
  //
  people::person_sequence& ps = ppl->person ();
  for (people::person_iterator i = ps.begin (); i != ps.end (); ++i)
  {
    i->age ()++; // Alternative way: i->age (i->age () + 1)
  }
  // Add middle-name to the first record and remove it from
  // the second.
  //
  person& john = ps[0];
  person& jane = ps[1];
  john.middle_name ("Mary");
  jane.middle_name_present (false);
  // Add another John record.
  //
  ps.push_back (john);
  // Serialize the modified object model to XML.
  //
  people_saggr people_s;
  xml_schema::document_simpl doc_s (people_s.root_serializer (),
                                    people_s.root_name ());
  people_s.pre (*ppl);
  doc_s.serialize (cout, xml_schema::document_simpl::pretty_print);
  people_s.post ();
}
  
  The first modification the above application performs is iterating
     over person records and incrementing the age value. This code
     fragment shows how to modify the value of a required attribute
     or element. The next modification shows how to set a new value
     for the optional middle-name element as well
     as clear its value. Finally, the example adds a copy of the
     John Doe record to the person element sequence.
Note that in this case using references for the ps,
     john, and jane variables is no longer
     a performance improvement but a requirement for the application
     to function correctly. If we hadn't used references, all our changes
     would have been made on copies without affecting the object model.
If we run the above application on our sample people.xml,
     the output looks as follows:
<?xml version="1.0"?>
<people>
  <person id="1">
    <first-name>John</first-name>
    <middle-name>Mary</middle-name>
    <last-name>Doe</last-name>
    <gender>male</gender>
    <age>33</age>
  </person>
  <person id="2">
    <first-name>Jane</first-name>
    <last-name>Doe</last-name>
    <gender>female</gender>
    <age>29</age>
  </person>
  <person id="1">
    <first-name>John</first-name>
    <middle-name>Mary</middle-name>
    <last-name>Doe</last-name>
    <gender>male</gender>
    <age>33</age>
  </person>
</people>
  
  4.8 Creating the Object Model from Scratch
In this section we will examine how to create a new object model
     for our person records vocabulary. The following application
     recreates the content of the original people.xml
     file:
#include <iostream>
#include "people.hxx"
#include "people-simpl.hxx"
using namespace std;
int
main ()
{
  people ppl;
  people::person_sequence& ps = ppl.person ();
  // John
  //
  {
    person p;
    p.first_name ("John");
    p.last_name ("Doe");
    p.gender (gender::male);
    p.age (32);
    p.id (1);
    ps.push_back (p);
  }
  // Jane
  //
  {
    person p;
    p.first_name ("Jane");
    p.middle_name ("Mary");
    p.last_name ("Doe");
    p.gender (gender::female);
    p.age (28);
    p.id (2);
    ps.push_back (p);
  }
  // Serialize the object model to XML.
  //
  people_saggr people_s;
  xml_schema::document_simpl doc_s (people_s.root_serializer (),
                                    people_s.root_name ());
  people_s.pre (ppl);
  doc_s.serialize (cout, xml_schema::document_simpl::pretty_print);
  people_s.post ();
}
  
  The only new part in the above application is the calls
     to the people and person
     constructors. As a general rule, a newly created instance
     does not assign any values to its elements and attributes.
     That is, members with the one cardinality
     class are left uninitialized, members with the optional
     cardinality class are set to the "not present" state,
     and members with the sequence cardinality class
     have empty containers. After the instance has been
     created, we can set its element and attribute values
     using the modifier functions.
The above application produces the following output:
<?xml version="1.0" ?>
<people>
  <person id="1">
    <first-name>John</first-name>
    <last-name>Doe</last-name>
    <gender>male</gender>
    <age>32</age>
  </person>
  <person id="2">
    <first-name>Jane</first-name>
    <middle-name>Mary</middle-name>
    <last-name>Doe</last-name>
    <gender>female</gender>
    <age>28</age>
  </person>
</people>
  
  4.9 Customizing the Object Model
Sometimes it is desirable to add extra, application-specific
     data or functionality to some object model classes or
     nested compositor classes. Cases where this may be required
     include handling of typeless content matched by XML Schema
     wildcards as well as a need for an application to pass extra
     data or provide custom functions as part of the object model.
     The C++/Hybrid mapping provides two mechanisms for accomplishing
     this: custom data and custom types. Custom data is a light-weight
     mechanism for storing application-specific data by allowing you
     to add a sequence of opaque objects, stored as void*,
     to select generated classes. Type customization is a more
     powerful mechanism that allows you to provide custom implementations
     for select object model classes. You have the option of either extending
     the generated version of the class (for example, by adding extra data
     members and/or functions) or providing your own implementation from
     scratch. The latter approach essentially allows you to change the
     mapping of XML Schema to C++ on a case by case basis.
It is also possible to customize the parsing and serialization code, for example, to populate the custom data sequence or custom data members during parsing and later serialize them to XML. See Section 6.1, "Customizing Parsers and Serializers" for details. The remainder of this section discusses the custom data and custom types mechanisms in more detail.
To instruct the XSD/e compiler to include custom data
     in a specific object model class, we need to use the
     --custom-data option with the corresponding
     XML Schema type name as its argument. To include custom
     data into a nested compositor class, use its qualified
     name starting with the XML Schema type, for example
     type::sequence1. If we would like to
     add the ability to store custom data in the generated
     person class from our person records
     vocabulary, we can compile people.xsd
     like this:
$ xsde cxx-hybrid --custom-data person people.xsd
The resulting person class will have the
     following extra set of type definitions and functions:
// person (variable-length)
//
class person
{
public:
  ...
  // Custom data.
  //
  typedef xml_schema::data_sequence custom_data_sequence;
  typedef custom_data_sequence::iterator custom_data_iterator;
  typedef custom_data_sequence::const_iterator custom_data_const_iterator;
  const custom_data_sequence&
  custom_data () const;
  custom_data_sequence&
  custom_data ();
};
  
  Notice also that the person class is now variable-length
     since it contains a sequence. When C++ exceptions are enabled, the
     custom data sequence has the following interface:
namespace xml_schema
{
  class data_sequence
  {
  public:
    typedef void*         value_type;
    typedef void**        pointer;
    typedef const void**  const_pointer;
    typedef void*         reference;
    typedef const void*   const_reference;
    typedef size_t        size_type;
    typedef ptrdiff_t     difference_type;
    typedef void** iterator;
    typedef const void* const* const_iterator;
    typedef void (*destroy_func) (void* data, size_t pos);
    typedef void* (*clone_func) (void* data, size_t pos);
  public:
    data_sequence ();
    void
    destructor (destroy_func);
    void
    clone (clone_func);
    void
    swap (data_sequence&);
  private:
    data_sequence (const data_sequence&);
    data_sequence&
    operator= (data_sequence&);
  public:
    iterator
    begin ();
    const_iterator
    begin () const;
    iterator
    end ();
    const_iterator
    end () const;
    void*
    front ();
    const void*
    front () const;
    void*
    back ();
    const void*
    back () const;
    void*
    operator[] (size_t);
    const void*
    operator[] (size_t) const;
  public:
    bool
    empty () const;
    size_t
    size () const;
    size_t
    capacity () const;
    size_t
    max_size () const;
  public:
    void
    clear ();
    void
    pop_back ();
    iterator
    erase (iterator);
    void
    push_back (void*);
    iterator
    insert (iterator, void*);
    void
    reserve (size_t);
  };
}
  
  The destructor() modifier allows you to specify
     the clean up function used to free the sequence elements.
     Similarly, the clone() modifier allows you to specify
     the cloning function used to copy the sequence elements.
     The second argument in these functions is the position
     of the element in the sequence. This allows you to store objects
     of different types in the same custom
     data sequence.
The push_back() and insert() functions
     free the passed object if the reallocation of the underlying
     sequence buffer fails. When exceptions are disabled, the
     push_back(),
     insert(), and reserve() functions
     return an error code to signal the out of memory condition:
namespace xml_schema
{
  class data_sequence
  {
  public:
    enum error
    {
      error_none,
      error_no_memory
    };
    ...
  public:
    error
    push_back (void*);
    error
    insert (iterator, void*);
    error
    insert (iterator, void*, iterator& result);
    error
    reserve (size_t);
  };
}
  
  The following code fragment shows how we can store and retrieve
     custom data in the person class:
class data
{
  ...
};
void
destroy_data (void* p, size_t)
{
  delete static_cast<data*> (p);
}
person& = ...;
person::custom_data_sequence& cd = p.custom_data ();
cd.destructor (&destroy_data);
// Store.
//
data* d = new data;
cd.push_back (d);
// Retrieve.
//
for (person::custom_data_iterator i = cd.begin (); i != cd.end (); ++i)
{
  data* d = static_cast<data*> (*i);
}
  
  To instruct the XSD/e compiler to use a custom implementation
     for a specific object model class, we need to use the
     --custom-type option. The argument format for this
     option is name[=[flags][/[type][/[base][/include]]]].
     The name component is the XML Schema type name being
     customized. Optional flags allow you to specify whether
     the custom class is fixed or variable-length since customization can
     alter this property, normally from fixed-length to
     variable-length. The f flag indicates the type is
     fixed-length and the v flag indicates the type is
     variable-length. If omitted, the default rules are used to determine
     the type length (see Section 4.2, "Memory Management").
     Optional type is a C++ type name, potentially qualified,
     that should be used as a custom implementation. If specified, the
     object model type is defined as a typedef alias for
     this C++ type. Optional base is a C++ name that should
     be given to the generated version. It is normally used as a base for
     the custom implementation. Optional include is the header
     file that defines the custom implementation. It is #include'ed
     into the generated code immediately after (if base is
     specified) or instead of the generated version. The following
     examples show how we can use this option:
--custom-type foo --custom-type foo=///foo.hxx --custom-type foo=v///foo.hxx --custom-type foo=f/int --custom-type foo=//foo_base/my/foo.hxx --custom-type foo=v/wrapper<foo_base>/foo_base
The first version instructs the XSD/e compiler not to generate
     the object model class for the foo XML Schema
     type. The generated code simply forward-declares foo
     as a class and leaves it to you to provide the implementation.
     The second version is similar to the first, except now we specify
     the header file which defines the custom implementation.
     This file is automatically included into the generated header
     file instead of the standard implementation.
     The third version is similar to the second, except now we specify
     that the foo type is variable-length. In the previous
     two cases the type length was determined automatically based on the
     type definition in the schema.
     In the fourth version we specify that schema type foo
     is fixed-length and should be mapped to int.
     The fifth version instructs the XSD/e compiler to generate
     the object model class for type foo but call it
     foo_base. It also tells the compiler to generate
     the #include directive with the my/foo.hxx
     file (which presumably defines foo) right after the
     foo_base class.
     Finally, the last version specifies that schema type foo
     is variable-length and should be mapped to wrapper<foo_base>.
     The compiler is also instructed to generate the standard object
     model class for type foo but call it foo_base.
     If you omit the last component (include), as in the
     final version, then you can provide the custom type definitions using
     one of the prologue or epilogue XSD/e compiler options. See the
     XSD/e
     Compiler Command Line Manual for details.
Note also that if the type length you specified with the
     --custom-type option differs from the default type
     length that would have been determined by the XSD/e compiler,
     then you need to specify this --custom-type option
     when compiling every schema file that includes or imports the
     schema that defines the type being customized.
As an example, let us add a flag to the person class
     from our person records vocabulary. This flag can be used by the
     application to keep track of whether a particular person record
     has been verified. To customize the person type we
     can compile people.xsd like this:
$ xsde cxx-hybrid --custom-type person=//person_base/person.hxx \ people.xsd
The relevant code fragment from the generated header file looks like this:
// person_base (fixed-length)
//
class person_base
{
  ...
};
#include "person.hxx"
// people (variable-length)
//
class people
{
  ...
  // person
  //
  typedef xml_schema::fix_sequence<person> person_sequence;
  typedef person_sequence::iterator person_iterator;
  typedef person_sequence::const_iterator person_const_iterator;
  const person_sequence&
  person () const;
  person_sequence&
  person ();
private:
  ...
};
  
  We base our custom implementation of the person
     class on generated person_base and save it to
     person.hxx:
class person: public person_base
{
public:
  person ()
    : verified_ (false)
  {
  }
  bool
  verified () const
  {
    return verified_;
  }
  void
  verified (bool v)
  {
    verified_ = v;
  }
private:
  bool verified_;
};
  
  The client code can use our custom implementation as if the flag was part of the vocabulary:
people::person_sequence& ps = ...;
for (people::person_iterator i = ps.begin (); i != ps.end (); ++i)
{
  if (!i->verified ())
  {
    // Verify the record.
    ...
    i->verified (true);
  }
}
  
  4.10 Polymorphic Object Models
When generating polymorphism-aware code (see Section 3.7, "Support for Polymorphism"), some objects in the resulting object model will be polymorphic. By polymorphic we mean that the object's (static) type as specified in the object model's interface may differ from the object's actual (dynamic) type. Because of this, it may be necessary to discover the object's actual type at runtime and cast it to this type to gain access to the object's extended interface. Consider the following schema as an example:
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <xs:complexType name="person">
    <xs:sequence>
      <xs:element name="name" type="xs:string"/>
    </xs:sequence>
  </xs:complexType>
  <!-- substitution group root -->
  <xs:element name="person" type="person"/>
  <xs:complexType name="superman">
    <xs:complexContent>
      <xs:extension base="person">
        <xs:attribute name="can-fly" type="xs:boolean"/>
      </xs:extension>
    </xs:complexContent>
  </xs:complexType>
  <xs:element name="superman"
              type="superman"
              substitutionGroup="person"/>
  <xs:complexType name="batman">
    <xs:complexContent>
      <xs:extension base="superman">
        <xs:attribute name="wing-span" type="xs:unsignedInt"/>
      </xs:extension>
    </xs:complexContent>
  </xs:complexType>
  <xs:element name="batman"
              type="batman"
              substitutionGroup="superman"/>
  <xs:complexType name="supermen">
    <xs:sequence>
      <xs:element ref="person" maxOccurs="unbounded"/>
    </xs:sequence>
  </xs:complexType>
  <xs:element name="supermen" type="supermen"/>
</xs:schema>
  
  Conforming XML documents can use the superman
     and batman types in place of the person
     type either by specifying the type with the xsi:type
     attributes or by using the elements from the substitution
     group, for instance:
<supermen xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <person>
    <name>John Doe</name>
  </person>
  <superman can-fly="false">
    <name>James "007" Bond</name>
  </superman>
  <superman can-fly="true" wing-span="10" xsi:type="batman">
    <name>Bruce Wayne</name>
  </superman>
</supermen>
  
  When compiling the schema above with the
     --generate-polymorphic option, the XSD/e compiler
     automatically detects that the type hierarchy starting with
     the person type is polymorphic. A polymorphic
     type is always variable-length which means objects of polymorphic
     types are allocated dynamically and are stored and passed around
     as pointers or references. A polymorphic type also defines a
     virtual _clone() function (see Section 4.2,
     "Memory Management") and a virtual destructor
     which allow you to copy and delete an instance of a
     polymorphic type via a pointer to its base. The following code
     fragment shows how we can parse, access, modify, and serialize
     the above XML document:
// Parse.
//
supermen_paggr supermen_p;
// The last argument to the document's constructor indicates that we
// are parsing polymorphic XML documents.
//
xml_schema::document_pimpl doc_p (
  supermen_p.root_parser (),
  supermen_p.root_name (),
  true);
supermen_p.pre ();
doc_p.parse ("supermen.xml");
auto_ptr<supermen> sm (supermen_p.post ());
// Print what we've got.
//
for (supermen::person_iterator i = sm->person ().begin ();
     i != sm->person ().end ();
     ++i)
{
  person& p = *i;
  if (batman* b = dynamic_cast<batman*> (&p))
  {
    cerr << b->name () << ", batman, wing span " <<
      b->wing_span () << endl;
  }
  else if (superman* s = dynamic_cast<superman*> (&p))
  {
    cerr << s->name () << ", ";
    if (s->can_fly ())
      cerr << "flying ";
    cerr << "superman" << endl;
  }
  else
  {
    cerr << p.name () << ", ordinary person" << endl;
  }
}
// Add another superman entry.
//
auto_ptr<superman> s (new superman);
s->name ("Clark Kent");
s->can_fly (true);
sm->person ().push_back (s.release ());
// Serialize.
//
supermen_saggr supermen_s;
// The last argument to the document's constructor indicates that we
// are serializing polymorphic XML documents.
//
xml_schema::document_simpl doc_s (
  supermen_s.root_serializer (),
  supermen_s.root_name (),
  true);
doc_s.add_no_namespace_schema ("supermen.xsd");
supermen_s.pre (*sm);
doc_s.serialize (cout, xml_schema::document_simpl::pretty_print);
supermen_s.post ();
  
  In the example above we used the standard C++ RTTI mechanism
     to detect the object's actual (dynamic) type. If RTTI is not
     available on your platform, then you can request the generation
     of custom runtime type information for polymorphic types
     with the --generate-typeinfo XSD/e compiler
     option. When this option is specified, each polymorphic
     type provides the following two public functions:
virtual const std::string& _dynamic_type () const; static const std::string& _static_type ();
Or, if STL is disabled (Section 3.1, "Standard Template Library"), the following two functions:
virtual const char* _dynamic_type () const; static const char* _static_type ();
The _dynamic_type() function returns the object's
     dynamic type id. The _static_type() function
     returns the type's static id that can be compared to the
     dynamic id. The following code fragment shows how
     we can change the previous example to use custom type information
     instead of C++ RTTI:
for (supermen::person_iterator i = sm->person ().begin ();
     i != sm->person ().end ();
     ++i)
{
  person& p = *i;
  const string& dt = p._dynamic_type ();
  if (dt == batman::_static_type ())
  {
    batman& b = static_cast<batman&> (p)
    cerr << b.name () << ", batman, wing span " <<
      b.wing_span () << endl;
  }
  else if (dt == superman::_static_type ())
  {
    superman& s = static_cast<superman&> (p)
    cerr << s.name () << ", ";
    if (s.can_fly ())
      cerr << "flying ";
    cerr << "superman" << endl;
  }
  else
  {
    cerr << p.name () << ", ordinary person" << endl;
  }
}
  
  Most of the code presented in this section is taken from the
     polymorphism example which can be found in the
     examples/cxx/hybrid/ directory of the XSD/e distribution.
     Handling of xsi:type and substitution groups when used
     on root elements requires a number of special actions as shown in
     the polyroot example.
5 Mapping for Built-In XML Schema Types
In XML Schema, built-in types, such as int,
     string, etc., are defined in the XML Schema namespace.
     By default this namespace is mapped to C++ namespace
     xml_schema (this mapping can be altered
     with the --namespace-map option). The following table
     summarizes the mapping of XML Schema built-in types to C++ types
     in the C++/Hybrid mapping. Declarations for these types are
     automatically included into each generated header file.
| XML Schema type | Alias in the xml_schemanamespace | C++ type | 
|---|---|---|
| fixed-length integral types | ||
| byte | byte | signed char | 
| unsignedByte | unsigned_byte | unsigned char | 
| short | short_ | short | 
| unsignedShort | unsigned_short | unsigned short | 
| int | int_ | int | 
| unsignedInt | unsigned_int | unsigned int | 
| long | long_ | longorlong longSection 3.5, "64-bit Integer Type" | 
| unsignedLong | unsigned_long | unsigned longorunsigned long longSection 3.5, "64-bit Integer Type" | 
| arbitrary-length integral types | ||
| integer | integer | long | 
| nonPositiveInteger | non_positive_integer | long | 
| nonNegativeInteger | non_negative_integer | unsigned long | 
| positiveInteger | positive_integer | unsigned long | 
| negativeInteger | negative_integer | long | 
| boolean types | ||
| boolean | boolean | bool | 
| fixed-precision floating-point types | ||
| float | float_ | float | 
| double | double_ | double | 
| arbitrary-precision floating-point types | ||
| decimal | decimal | double | 
| string types | ||
| string | string | std::stringorchar*Section 3.1, "Standard Template Library" | 
| normalizedString | normalized_string | std::stringorchar*Section 3.1, "Standard Template Library" | 
| token | token | std::stringorchar*Section 3.1, "Standard Template Library" | 
| Name | name | std::stringorchar*Section 3.1, "Standard Template Library" | 
| NMTOKEN | nmtoken | std::stringorchar*Section 3.1, "Standard Template Library" | 
| NMTOKENS | nmtokens | Section 5.2, "Mapping for NMTOKENSandIDREFS" | 
| NCName | ncname | std::stringorchar*Section 3.1, "Standard Template Library" | 
| language | language | std::stringorchar*Section 3.1, "Standard Template Library" | 
| qualified name | ||
| QName | qname | Section 5.1, "Mapping for QName" | 
| ID/IDREF types | ||
| ID | id | std::stringorchar*Section 3.1, "Standard Template Library" | 
| IDREF | idref | std::stringorchar*Section 3.1, "Standard Template Library" | 
| IDREFS | idrefs | Section 5.2, "Mapping for NMTOKENSandIDREFS" | 
| URI types | ||
| anyURI | uri | std::stringorchar*Section 3.1, "Standard Template Library" | 
| binary types | ||
| base64Binary | base64_binary | Section 5.3, "Mapping for base64BinaryandhexBinary" | 
| hexBinary | hex_binary | Section 5.3, "Mapping for base64BinaryandhexBinary" | 
| date/time types | ||
| date | date | Section 5.5, "Mapping for date" | 
| dateTime | date_time | Section 5.6, "Mapping for dateTime" | 
| duration | duration | Section 5.7, "Mapping for duration" | 
| gDay | gday | Section 5.8, "Mapping for gDay" | 
| gMonth | gmonth | Section 5.9, "Mapping for gMonth" | 
| gMonthDay | gmonth_day | Section 5.10, "Mapping for gMonthDay" | 
| gYear | gyear | Section 5.11, "Mapping for gYear" | 
| gYearMonth | gyear_month | Section 5.12, "Mapping for gYearMonth" | 
| time | time | Section 5.13, "Mapping for time" | 
| anyType and anySimpleType | ||
| anyType | any_type | Section 5.14, "Mapping for anyType" | 
| anySimpleType | any_simple_type | std::stringorchar*Section 3.1, "Standard Template Library" | 
As you can see from the table above a number of built-in
     XML Schema types are mapped to fundamental C++ types such
     as int or bool. All string-based
     XML Schema types are mapped to either std::string
     or char*, depending on whether the use of STL is
     enabled or not. A number of built-in types, such as
     QName, the binary types, and the date/time types,
     do not have suitable fundamental or standard C++ types to map to.
     These types are implemented from scratch in the XSD/e runtime
     and are discussed in more detail in the subsequent sections.
In cases where the schema calls for an inheritance from a built-in
     type which is mapped to a fundamental C++ type, a special base
     type corresponding to the fundamental type and defined in the
     xml_schema namespace is used (C++ does not allow
     inheritance from fundamental types). For example:
<complexType name="measure">
  <simpleContent>
    <extension base="int">
      <attribute name="unit" type="string" use="required"/>
    </extension>
  </simpleContent>
</complexType>
  
  The corresponding object model class is shown below:
// measure (fixed-length)
//
class measure: public xml_schema::int_base
{
public:
  measure ();
  measure (const measure&);
  measure& operator= (const measure&);
  // unit
  //
  const std::string&
  unit () const;
  std::string&
  unit ();
  void
  unit (const std::string&);
private:
  ...
};
  
  The xml_schema::int_base class has the following
     interface:
namespace xml_schema
{
  class int_base
  {
  public:
    int_base ();
    int_base&
    operator= (int);
  public:
    int
    base_value () const;
    int&
    base_value ();
    void
    base_value (int);
    operator const int& () const;
    operator int& ();
  };
}
  
  All other base types for fundamental C++ types have similar interfaces. The only exception is the base type for string types when STL is disabled:
namespace xml_schema
{
  class string_base
  {
  public:
    string_base ();
    string_base&
    operator= (char* x)
  public:
    const char*
    base_value () const;
    char*
    base_value ();
    void
    base_value (char* x);
    char*
    base_value_detach ();
    operator const char* () const;
    operator char* ();
  };
}
  
  Note that the string_base object assumes ownership
     of the strings passed to the assignment operator and the
     base_value() modifier. If you detach the
     string value then it should eventually be deallocated with
     operator delete[].
5.1 Mapping for QName
  The QName built-in XML Schema type is mapped to the
     qname class which represents an XML qualified name.
     With STL enabled (Section 3.1, "Standard Template
     Library"), it has the following interface:
namespace xml_schema
{
  class qname
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    qname ();
    explicit
    qname (const std::string& name);
    qname (const std::string& prefix, const std::string& name);
    void
    swap (qname&);
    const std::string&
    prefix () const;
    std::string&
    prefix ();
    void
    prefix (const std::string&);
    const std::string&
    name () const;
    std::string&
    name ();
    void
    name (const std::string&);
  };
  bool
  operator== (const qname&, const qname&);
  bool
  operator!= (const qname&, const qname&);
}
  
  When STL is disabled and C++ exceptions are enabled
     (Section 3.3, "C++ Exceptions"), the
     qname type has the following interface:
namespace xml_schema
{
  class qname
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    qname ();
    explicit
    qname (char* name);
    qname (char* prefix, char* name);
    void
    swap (qname&);
  private:
    qname (const qname&);
    qname&
    operator= (const qname&);
  public:
    char*
    prefix ();
    const char*
    prefix () const;
    void
    prefix (char*);
    void
    prefix_copy (const char*);
    char*
    prefix_detach ();
  public:
    char*
    name ();
    const char*
    name () const;
    void
    name (char*);
    void
    name_copy (const char*);
    char*
    name_detach ();
  };
  bool
  operator== (const qname&, const qname&);
  bool
  operator!= (const qname&, const qname&);
}
  The modifier functions and constructors that have the char*
     argument assume ownership of the passed strings which should be allocated
     with operator new char[] and will be deallocated with
     operator delete[] by the qname object.
     If you detach the underlying prefix or name strings, then they
     should eventually be deallocated with operator delete[].
     
Finally, if both STL and C++ exceptions are disabled, the
     qname type has the following interface:
namespace xml_schema
{
  class qname
  {
  public:
    enum error
    {
      error_none,
      error_no_memory
    };
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    qname ();
    explicit
    qname (char* name);
    qname (char* prefix, char* name);
    void
    swap (qname&);
  private:
    qname (const qname&);
    qname&
    operator= (const qname&);
  public:
    char*
    prefix ();
    const char*
    prefix () const;
    void
    prefix (char*);
    error
    prefix_copy (const char*);
    char*
    prefix_detach ();
  public:
    char*
    name ();
    const char*
    name () const;
    void
    name (char*);
    error
    name_copy (const char*);
    char*
    name_detach ();
  };
  bool
  operator== (const qname&, const qname&);
  bool
  operator!= (const qname&, const qname&);
}
  
  5.2 Mapping for NMTOKENS and IDREFS
  The NMTOKENS and IDREFS built-in
     XML Schema types are mapped to the string sequence type which
     is discussed in Section 4.4, "Attributes and
     Elements".
5.3 Mapping for base64Binary and hexBinary
  The base64Binary and hexBinary built-in
     XML Schema types are mapped to the buffer class.
     With C++ exceptions enabled (Section 3.3, "C++
     Exceptions"), it has the following interface:
namespace xml_schema
{
  class buffer
  {
  public:
    class bounds {}; // Out of bounds exception.
  public:
    buffer ();
    explicit
    buffer (size_t size);
    buffer (size_t size, size_t capacity);
    buffer (const void* data, size_t size);
    buffer (const void* data, size_t size, size_t capacity);
    enum ownership_value { assume_ownership };
    // This constructor assumes ownership of the memory passed.
    //
    buffer (void* data, size_t size, size_t capacity, ownership_value);
  private:
    buffer (const buffer&);
    buffer&
    operator= (const buffer&);
  public:
    void
    assign (void* data, size_t size);
    void
    attach (void* data, size_t size, size_t capacity);
    void*
    detach ();
    void
    swap (buffer&);
  public:
    size_t
    capacity () const;
    bool
    capacity (size_t);
  public:
    size_t
    size () const;
    bool
    size (size_t);
  public:
    const char*
    data () const;
    char*
    data ();
    const char*
    begin () const;
    char*
    begin ();
    const char*
    end () const;
    char*
    end ();
  };
  bool
  operator== (const buffer&, const buffer&);
  bool
  operator!= (const buffer&, const buffer&);
}
  
  The last constructor and the attach() member function
     make the buffer instance assume the ownership of the
     memory block pointed to by the data argument and
     eventually release it by calling operator delete().
     The detach() member function detaches and returns the
     underlying memory block which should eventually be released by
     calling operator delete().
  
The capacity() and size() modifier functions
     return true if the underlying buffer has moved. The
     bounds exception is thrown if the constructor or
     attach() member function arguments violate the
     (size <= capacity) constraint.
If C++ exceptions are disabled, the buffer class has
     the following interface:
namespace xml_schema
{
  class buffer
  {
  public:
    enum error
    {
      error_none,
      error_bounds,
      error_no_memory
    };
    buffer ();
  private:
    buffer (const buffer&);
    buffer&
    operator= (const buffer&);
  public:
    error
    assign (void* data, size_t size);
    error
    attach (void* data, size_t size, size_t capacity);
    void*
    detach ();
    void
    swap (buffer&);
  public:
    size_t
    capacity () const;
    error
    capacity (size_t);
    error
    capacity (size_t, bool& moved);
  public:
    size_t
    size () const;
    error
    size (size_t);
    error
    size (size_t, bool& moved);
  public:
    const char*
    data () const;
    char*
    data ();
    const char*
    begin () const;
    char*
    begin ();
    const char*
    end () const;
    char*
    end ();
  };
  bool
  operator== (const buffer&, const buffer&);
  bool
  operator!= (const buffer&, const buffer&);
}
  
  5.4 Time Zone Representation
The date, dateTime, gDay,
     gMonth, gMonthDay, gYear,
     gYearMonth, and time XML Schema built-in
     types all include an optional time zone component. The following
     time_zone base class is used to represent this
     information:
namespace xml_schema
{
  class time_zone
  {
  public:
    time_zone ();
    time_zone (short hours, short minutes);
    bool
    zone_present () const;
    void
    zone_reset ();
    short
    zone_hours () const;
    void
    zone_hours (short);
    short
    zone_minutes () const;
    void
    zone_minutes (short);
  };
  bool
  operator== (const time_zone&, const time_zone&);
  bool
  operator!= (const time_zone&, const time_zone&);
}
  
  The zone_present() accessor function returns true
     if the time zone is specified. The zone_reset() modifier
     function resets the time zone object to the "not specified"
     state. If the time zone offset is negative then both hours and
     minutes components should be negative.
5.5 Mapping for date
  The date built-in XML Schema type is mapped to the
     date class which represents a year, a day, and a month
     with an optional time zone. Its interface is presented below. For
     more information on the base xml_schema::time_zone
     class refer to Section 5.4, "Time Zone
     Representation".
namespace xml_schema
{
  class date: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    date ();
    date (int year, unsigned short month, unsigned short day);
    date (int year, unsigned short month, unsigned short day,
          short zone_hours, short zone_minutes);
    int
    year () const;
    void
    year (int);
    unsigned short
    month () const;
    void
    month (unsigned short);
    unsigned short
    day () const;
    void
    day (unsigned short);
  };
  bool
  operator== (const date&, const date&);
  bool
  operator!= (const date&, const date&);
}
  
  5.6 Mapping for dateTime
  The dateTime built-in XML Schema type is mapped to the
     date_time class which represents a year, a month, a day,
     hours, minutes, and seconds with an optional time zone. Its interface
     is presented below. For more information on the base
     xml_schema::time_zone class refer to Section
     5.4, "Time Zone Representation".
namespace xml_schema
{
  class date_time: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    date_time ();
    date_time (int year, unsigned short month, unsigned short day,
               unsigned short hours, unsigned short minutes,
               double seconds);
    date_time (int year, unsigned short month, unsigned short day,
               unsigned short hours, unsigned short minutes,
               double seconds, short zone_hours, short zone_minutes);
    int
    year () const;
    void
    year (int);
    unsigned short
    month () const;
    void
    month (unsigned short);
    unsigned short
    day () const;
    void
    day (unsigned short);
    unsigned short
    hours () const;
    void
    hours (unsigned short);
    unsigned short
    minutes () const;
    void
    minutes (unsigned short);
    double
    seconds () const;
    void
    seconds (double);
  };
  bool
  operator== (const date_time&, const date_time&);
  bool
  operator!= (const date_time&, const date_time&);
}
  
  5.7 Mapping for duration
  The duration built-in XML Schema type is mapped to the
     duration class which represents a potentially
     negative duration in the form of years, months, days, hours, minutes,
     and seconds. Its interface is presented below.
namespace xml_schema
{
  class duration
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    duration ();
    duration (bool negative,
              unsigned int years, unsigned int months, unsigned int days,
              unsigned int hours, unsigned int minutes, double seconds);
    bool
    negative () const;
    void
    negative (bool);
    unsigned int
    years () const;
    void
    years (unsigned int);
    unsigned int
    months () const;
    void
    months (unsigned int);
    unsigned int
    days () const;
    void
    days (unsigned int);
    unsigned int
    hours () const;
    void
    hours (unsigned int);
    unsigned int
    minutes () const;
    void
    minutes (unsigned int);
    double
    seconds () const;
    void
    seconds (double);
  };
  bool
  operator== (const duration&, const duration&);
  bool
  operator!= (const duration&, const duration&);
}
  
  5.8 Mapping for gDay
  The gDay built-in XML Schema type is mapped to the
     gday class which represents a day of the month with
     an optional time zone. Its interface is presented below. For
     more information on the base xml_schema::time_zone
     class refer to Section 5.4, "Time Zone
     Representation".
namespace xml_schema
{
  class gday: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    gday ();
    explicit
    gday (unsigned short day);
    gday (unsigned short day, short zone_hours, short zone_minutes);
    unsigned short
    day () const;
    void
    day (unsigned short);
  };
  bool
  operator== (const gday&, const gday&);
  bool
  operator!= (const gday&, const gday&);
}
  
  5.9 Mapping for gMonth
  The gMonth built-in XML Schema type is mapped to the
     gmonth class which represents a month of the year
     with an optional time zone. Its interface is presented below. For
     more information on the base xml_schema::time_zone
     class refer to Section 5.4, "Time Zone
     Representation".
namespace xml_schema
{
  class gmonth: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    gmonth ();
    explicit
    gmonth (unsigned short month);
    gmonth (unsigned short month,
            short zone_hours, short zone_minutes);
    unsigned short
    month () const;
    void
    month (unsigned short);
  };
  bool
  operator== (const gmonth&, const gmonth&);
  bool
  operator!= (const gmonth&, const gmonth&);
}
  
  5.10 Mapping for gMonthDay
  The gMonthDay built-in XML Schema type is mapped to the
     gmonth_day class which represents a day and a month of
     the year with an optional time zone. Its interface is presented below.
     For more information on the base xml_schema::time_zone
     class refer to Section 5.4, "Time Zone
     Representation".
namespace xml_schema
{
  class gmonth_day: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    gmonth_day ();
    gmonth_day (unsigned short month, unsigned short day);
    gmonth_day (unsigned short month, unsigned short day,
                short zone_hours, short zone_minutes);
    unsigned short
    month () const;
    void
    month (unsigned short);
    unsigned short
    day () const;
    void
    day (unsigned short);
  };
  bool
  operator== (const gmonth_day&, const gmonth_day&);
  bool
  operator!= (const gmonth_day&, const gmonth_day&);
}
  
  5.11 Mapping for gYear
  The gYear built-in XML Schema type is mapped to the
     gyear class which represents a year with
     an optional time zone. Its interface is presented below.
     For more information on the base xml_schema::time_zone
     class refer to Section 5.4, "Time Zone
     Representation".
namespace xml_schema
{
  class gyear: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    gyear ();
    explicit
    gyear (int year);
    gyear (int year, short zone_hours, short zone_minutes);
    int
    year () const;
    void
    year (int);
  };
  bool
  operator== (const gyear&, const gyear&);
  bool
  operator!= (const gyear&, const gyear&);
}
  
  5.12 Mapping for gYearMonth
  The gYearMonth built-in XML Schema type is mapped to the
     gyear_month class which represents a year and a month
     with an optional time zone. Its interface is presented below.
     For more information on the base xml_schema::time_zone
     class refer to Section 5.4, "Time Zone
     Representation".
namespace xml_schema
{
  class gyear_month: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    gyear_month ();
    gyear_month (int year, unsigned short month);
    gyear_month (int year, unsigned short month,
                 short zone_hours, short zone_minutes);
    int
    year () const;
    void
    year (int);
    unsigned short
    month () const;
    void
    month (unsigned short);
  };
  bool
  operator== (const gyear_month&, const gyear_month&);
  bool
  operator!= (const gyear_month&, const gyear_month&);
}
  
  5.13 Mapping for time
 The time built-in XML Schema type is mapped to the
    time class which represents hours, minutes,
    and seconds with an optional time zone. Its interface is presented below.
    For more information on the base xml_schema::time_zone
    class refer to Section 5.4, "Time Zone
    Representation".
namespace xml_schema
{
  class time: public time_zone
  {
  public:
    // The default constructor creates an uninitialized object.
    // Use modifiers to initialize it.
    //
    time ();
    time (unsigned short hours, unsigned short minutes, double seconds);
    time (unsigned short hours, unsigned short minutes, double seconds,
          short zone_hours, short zone_minutes);
    unsigned short
    hours () const;
    void
    hours (unsigned short);
    unsigned short
    minutes () const;
    void
    minutes (unsigned short);
    double
    seconds () const;
    void
    seconds (double);
  };
  bool
  operator== (const time&, const time&);
  bool
  operator!= (const time&, const time&);
}
  
  5.14 Mapping for anyType
  The anyType built-in XML Schema type is mapped to
     the any_type class in the xml_schema
     namespace. With C++ exceptions enabled (Section 3.3,
     "C++ Exceptions"), it has the following interface:
namespace xml_schema
{
  class any_type
  {
  public:
    // Custom data.
    //
    typedef xml_schema::data_sequence custom_data_sequence;
    typedef custom_data_sequence::iterator custom_data_iterator;
    typedef custom_data_sequence::const_iterator custom_data_const_iterator;
    void
    allocate_custom_data ();
    const custom_data_sequence&
    custom_data () const;
    custom_data_sequence&
    custom_data ();
  };
}
  
  If C++ exceptions are disabled, the any_type class has
     the following interface:
namespace xml_schema
{
  class any_type
  {
  public:
    // Custom data.
    //
    typedef xml_schema::data_sequence custom_data_sequence;
    typedef custom_data_sequence::iterator custom_data_iterator;
    typedef custom_data_sequence::const_iterator custom_data_const_iterator;
    bool
    allocate_custom_data ();
    const custom_data_sequence&
    custom_data () const;
    custom_data_sequence&
    custom_data ();
  };
}
  
  The allocate_custom_data() function allocates the
     custom data sequence. With C++ exceptions disabled, it returns
     false if memory allocation has failed and true
     otherwise. For more information on custom data, refer to
     Section 4.9, "Customizing the Object Model".
The default parser and serializer implementations for the
     anyType built-in type ignore all its content and
     return an empty any_type instance. If your application
     needs to access this content, then you will need to provide your
     own implementations of these parser and serializer and use the
     custom data sequence to store the extracted data.
6 Parsing and Serialization
As was mentioned in the introduction, the C++/Hybrid mapping uses the C++/Parser and C++/Serializer mappings for XML parsing and serialization. If your parsing and serialization requirements are fairly basic, for example, parsing from and serializing to a file or a memory buffer, then you don't need to concern yourself with these two underlying mappings. On the other hand, the C++/Parser and C++/Serializer mappings provide well-defined APIs which allow a great amount of flexibility that may be useful in certain situations. In such cases, you may need to get an understanding of how the C++/Parser and C++/Serializer mappings work. See the Embedded C++/Parser Mapping Getting Started Guide and the Embedded C++/Serializer Mapping Getting Started Guide for more detailed information on these mappings.
For each type defined in XML Schema, the C++/Parser and
     C++/Serializer mappings generate a parser skeleton class and
     serializer skeleton class, respectively. These classes manage
     parsing/serialization state, convert data between text
     and C++ types, and perform XML Schema validation, if enabled.
     Parser skeletons deliver the parsed data and serializer
     skeletons request the data to be serialized with callbacks.
     These callbacks are implemented by parser and serializer
     implementation classes that are derived from the skeletons.
     If the application uses the C++/Parser and C++/Serializer
     mappings directly, these implementation classes are normally
     written by the application developer to perform some
     application-specific actions. In case of the C++/Hybrid mapping,
     these implementations are automatically generated by the XSD/e
     compiler to parse XML to object models and to serialize object
     models to XML.
     To request the generation of parser skeletons and
     implementations, you need to specify the --generate-parser
     XSD/e command line option. Similarly, to generate serializer
     skeletons and implementations, you will need to use the
     --generate-serializer option.
Before an XML document can be parsed or serialized, the
     individual parser and serializer implementations need to
     be instantiated and connected to each other. Again, if the
     application uses the C++/Parser and C++/Serializer mappings
     directly, this is done by the application developer. While
     you can also do this with the generated C++/Hybrid parser and
     serializer implementations, it is easier to request the
     generation of parser and serializer aggregate classes with
     the --generate-aggregate options. Aggregate
     classes instantiate and connect all the necessary individual
     parser and serializer implementations for a particular root
     element or type. Consider again the hello.xsd
     schema from Chapter 2, "Hello World Example":
<?xml version="1.0"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <xs:complexType name="hello">
    <xs:sequence>
      <xs:element name="greeting" type="xs:string"/>
      <xs:element name="name" type="xs:string" maxOccurs="unbounded"/>
    </xs:sequence>
  </xs:complexType>
  <xs:element name="hello" type="hello"/>
</xs:schema>
  
  If we compile this schema with the --generate-parser,
     --generate-serializer, and --generate-aggregate
     options, we will have two aggregate classes, hello_paggr
     and hello_saggr, generated for the root hello
     element. The interface of the hello_paggr class is
     presented below:
class hello_paggr
{
public:
  hello_paggr ();
  void
  pre ();
  hello*
  post ();
  hello_pimpl&
  root_parser ();
  static const char*
  root_name ();
  static const char*
  root_namespace ();
};
  
  The pre() and post() functions
     call the corresponding callbacks on the root parser
     implementation. The root_parser() function
     returns the root parser implementation. The root_name()
     and root_namespace() functions return the
     root element name and namespace, respectively.
As was shown in Chapter 2, "Hello World Example", we can use this parser aggregate to create the document parser (supplied by the C++/Parser mapping) and perform the parsing:
hello_paggr hello_p;
xml_schema::document_pimpl doc_p (hello_p.root_parser (),
                                  hello_p.root_name ());
hello_p.pre ();
doc_p.parse ("hello.xml");
hello* h = hello_p.post ();
  
  For more information on the document_pimpl class,
     including the other variants of the parse() function
     as well as error handling during parsing, see
     Chapter 7,
     "Document Parser and Error Handling" in the Embedded C++/Parser
     Mapping Getting Started Guide.
The interface of the hello_saggr serializer aggregate
     mirrors that of hello_paggr and is presented below:
class hello_saggr
{
public:
  hello_saggr ();
  void
  pre (const hello&);
  void
  post ();
  hello_simpl&
  root_serializer ();
  static const char*
  root_name ();
  static const char*
  root_namespace ();
};
  
  The pre() and post() functions
     call the corresponding callbacks on the root serializer
     implementation. The root_serializer() function
     returns the root serializer implementation. The
     root_name() and root_namespace()
     functions return the root element name and namespace,
     respectively.
As was shown in Chapter 2, "Hello World Example", we can use this serializer aggregate to create the document serializer (supplied by the C++/Serializer mapping) and perform the serialization:
hello_saggr hello_s;
xml_schema::document_simpl doc_s (hello_s.root_serializer (),
                                  hello_s.root_name ());
hello_s.pre (*h);
doc_s.serialize (std::cout, xml_schema::document_simpl::pretty_print);
hello_s.post ();
  
  For more information on the document_simpl class,
     including the other variants of the serialize()
     function as well as error handling during serialization, see
     Chapter 8,
     "Document Serializer and Error Handling" in the Embedded
     C++/Serializer Mapping Getting Started Guide.
6.1 Customizing Parsers and Serializers
The C++/Hybrid mapping allows you to customize the generated parser and serializer implementations. This mechanism can be used, for example, to implement filtering, partially event-driven XML processing, as well as parsing of content matched by XML Schema wildcards. Filtering allows only parts of the XML document to be parsed into the object model or only parts of the object model to be serialized to XML. With partially event-driven parsing and serialization, we can process parts of the document as they become available as well as handle documents that are too large to fit into memory. This section expects you to have an understanding of the C++/Parser and C++/Serializer programming models.
To request customization of a parser or serializer
     implementation, you will need to specify the
     --custom-parser or --custom-serializer
     option, respectively. The argument format for these two options
     is name[=[base][/include]]]. The name
     component is the XML Schema type name being customized. Optional
     base is a C++ name that should be given to the
     generated version. It is normally used as a base for the custom
     implementation. Optional include is the header file
     that defines the custom implementation. It is #include'ed
     into the generated code immediately after (if base
     is specified) or instead of the generated version. The following
     examples show how we can use these options:
--custom-parser foo --custom-parser foo=foo_base_pimpl --custom-parser foo=foo_base_pimpl/foo/foo-custom.hxx --custom-parser foo=/foo/foo-custom.hxx
The first version instructs the XSD/e compiler not to generate
     the parser implementation for the foo XML Schema
     type. The second version instructs the compiler to generate
     the parser implementation for type foo but call
     it foo_base_pimpl. The third version is similar to the
     second except that the compiler generates the #include
     directive with the foo/foo-custom.hxx file (which
     presumably defines foo_pimpl) right after the
     foo_base_pimpl class. The last version instructs
     the XSD/e compiler to include foo/foo-custom.hxx
     instead of generating the parser implementation for
     foo. If you omit the last component
     (include), then
     you can include the custom parser/serializer definitions
     using one of the prologue or epilogue XSD/e compiler options.
     See the XSD/e
     Compiler Command Line Manual for details.
Once you specify the --custom-parser or
     --custom-serializer option, you will need to
     provide the custom implementation. You have a choice of either
     basing it on the generated version and overriding some
     callbacks or implementing it from scratch.
In the remainder of this section we will examine how to
     customize the people parser and serializer
     implementations from the example presented in Chapter 4,
     "Working with Object Models". Our custom parser
     implementation will filter the records being parsed
     based on a person's age. Similarly, the serializer will
     only serialize records of a specific gender. The code
     presented below is taken from the filter
     example in the XSD/e distribution. Other examples
     related to parser/serializer customization are
     wildcard and streaming.
First, we compile the people.xsd schema
     and instruct the XSD/e compiler to customize the
     parser and serializer implementations for the people
     XML Schema type:
$ xsde cxx-hybrid --generate-parser --generate-serializer \ --custom-parser people=people_base_pimpl/people-custom-pimpl.hxx \ --custom-serializer people=people_base_simpl/people-custom-simpl.hxx \ --generate-aggregate people.xsd
The custom people_pimpl parser implementation
     is based on the generated version and is saved to
     people-custom-pimpl.hxx:
class people_pimpl: public people_base_pimpl
{
public:
  void
  age_filter (unsigned short min, unsigned short max)
  {
    min_age_ = min;
    max_age_ = max;
  }
  virtual void
  person (const ::person& p)
  {
    // Check if the age constraints are met.
    //
    unsigned short age = p.age ();
    if (age >= min_age_ && age <= max_age_)
      people_base_pimpl::person (p);
  }
private:
  unsigned short min_age_;
  unsigned short max_age_;
};
  
  Here we override the person() callback and,
     if the filter conditions are satisfied, call the original
     version which adds the person record to the object model.
     Note that if the person object model class
     were variable-length, then the instance would be
     dynamically allocated and passed as a pointer. In this
     situation, if we don't use the object, we need to delete it,
     for example:
virtual void
person (const ::person* p)
{
  unsigned short age = p->age ();
  if (age >= min_age_ && age <= max_age_)
    people_base_pimpl::person (p);
  else
    delete p;
}
  
  The custom people_simpl parser implementation
     is also based on the generated version and is saved to
     people-custom-simpl.hxx:
class people_simpl: public people_base_simpl
{
public:
  void
  gender_filter (gender g)
  {
    gender_ = g;
  }
  virtual bool
  person_next ()
  {
    // See if we have any more person records with the gender we
    // are interested in.
    //
    people::person_const_iterator& i = people_base_simpl_state_.person_;
    people::person_const_iterator& e = people_base_simpl_state_.person_end_;
    for (; i != e; ++i)
    {
      if (i->gender () == gender_)
        break;
    }
    return i != e;
  }
private:
  gender gender_;
};
  
  Here we override the person_next() callback
     where we locate the next record that satisfies the filter
     conditions. Note that we use the serialization state
     provided by the generated people_base_simpl
     implementation.
The following code fragment shows a test driver that uses the above implementations to filter the data during parsing and serialization:
#include <memory>
#include <iostream>
#include "people.hxx"
#include "people-pimpl.hxx"
#include "people-simpl.hxx"
using namespace std;
int
main (int argc, char* argv[])
{
  // Parse.
  //
  people_paggr people_p;
  people_pimpl& root_p = people_p.root_parser ();
  // Initialize the filter.
  //
  root_p.age_filter (1, 30);
  xml_schema::document_pimpl doc_p (root_p, people_p.root_name ());
  people_p.pre ();
  doc_p.parse (argv[1]);
  auto_ptr<people> ppl (people_p.post ());
  // Print what we've got.
  //
  people::person_sequence& ps = ppl->person ();
  for (people::person_iterator i = ps.begin (); i != ps.end (); ++i)
  {
    cerr << "first:  " << i->first_name () << endl
         << "last:   " << i->last_name () << endl
         << "gender: " << i->gender ().string () << endl
         << "age:    " << i->age () << endl
         << endl;
  }
  // Serialize.
  //
  people_saggr people_s;
  people_simpl& root_s = people_s.root_serializer ();
  // Initialize the filter.
  //
  root_s.gender_filter (gender::female);
  xml_schema::document_simpl doc_s (root_s, people_s.root_name ());
  people_s.pre (*ppl);
  doc_s.serialize (cout, xml_schema::document_simpl::pretty_print);
  people_s.post ();
}
  
  If we run this test driver on the following XML document:
<?xml version="1.0"?>
<people>
  <person>
    <first-name>John</first-name>
    <last-name>Doe</last-name>
    <gender>male</gender>
    <age>32</age>
  </person>
  <person>
    <first-name>Jane</first-name>
    <last-name>Doe</last-name>
    <gender>female</gender>
    <age>28</age>
  </person>
  <person>
    <first-name>Joe</first-name>
    <last-name>Dirt</last-name>
    <gender>male</gender>
    <age>25</age>
  </person>
</people>
  
  We will get the following output:
first:  Jane
last:   Doe
gender: female
age:    28
first:  Joe
last:   Dirt
gender: male
age:    25
<people>
  <person>
    <first-name>Jane</first-name>
    <last-name>Doe</last-name>
    <gender>female</gender>
    <age>28</age>
  </person>
</people>
  
  
  7 Binary Representation
Besides reading from and writing to XML, the C++/Hybrid mapping also allows you to save the object model to and load it from a number of predefined as well as custom data representation formats. The predefined binary formats are CDR (Common Data Representation) and XDR (eXternal Data Representation). A custom format can easily be supported by providing insertion and extraction operators for basic types.
Binary representations contain only the data without any meta information or markup. Consequently, saving to and loading from a binary representation can be an order of magnitude faster as well as result in a much smaller footprint compared to parsing and serializing the same data in XML. Furthermore, the resulting representation is normally several times smaller than the equivalent XML representation. These properties make a binary representation ideal for internal data exchange and storage. A typical application that uses this facility stores the data and communicates within the system using a binary format and reads/writes the data in XML when communicating with the outside world.
In order to request the generation of insertion and extraction
     operators for a specific predefined or custom data representation
     stream, you will need to use the --generate-insertion
     and --generate-extraction compiler options. See the
     XSD/e
     Compiler Command Line Manual for more information.
The XSD/e runtime provides implementations of the base insertion
     and extraction operators for the ACE (Adaptive Communication
     Environment) CDR streams and the XDR API. The XDR API is available
     out of the box on most POSIX systems as part of Sun RPC. On other
     platforms you may need to install a third-party library which
     provides the XDR API.
     The XSD/e compiler recognizes two special argument values to the
     --generate-insertion and --generate-extraction
     options: CDR and XDR. When one of these
     arguments is specified, the corresponding implementation from the
     XSD/e runtime is automatically used. The following two sections
     describe each of these two formats in more detail. It is also
     possible to add support for saving the object model to and loading
     it from custom data representation formats as discussed in the
     last section of this chapter.
The saving of the object model types to a representation stream
     is implemented with stream insertion operators
     (operator<<). Similarly, loading of the object
     model from a representation stream is implemented with stream
     extraction operators (operator>>). The insertion
     and extraction operators for the built-in XML Schema types as
     well as the sequence templates are provided by the stream
     implementation (that is, by the XSD/e runtime in case of CDR and
     XDR and by you for custom formats). The XSD/e compiler automatically
     generates insertion and extraction operators for the generated object
     model types.
When C++ exceptions are enabled (Section 3.3, "C++ Exceptions"), the signatures of the insertion and extraction operators are as follows:
void operator<< (ostream&, const type&); void operator>> (istream&, type&);
The insertion and extraction errors are indicated by throwing stream-specific exceptions. When C++ exceptions are disabled, the signatures of the insertion and extraction operators are as follows:
bool operator<< (ostream&, const type&); bool operator>> (istream&, type&);
In this case the insertion and extraction operators return
     true if the operation was successful and
     false otherwise. The stream object may
     provide additional error information.
7.1 CDR (Common Data Representation)
When you request the generation of CDR stream insertion and extraction
     operators, the ocdrstream and icdrstream
     types are defined in the xml_schema namespace. Additionally,
     if C++ exceptions are enabled, the  cdr_exception exception
     is also defined in xml_schema. The icdrstream
     and ocdrstream types are simple wrappers for the
     ACE_InputCDR and ACE_OutputCDR streams. The following code fragment
     shows how we can use these types when C++ exceptions are enabled:
try
{
  const type& x = ... // Object model.
  // Save to a CDR stream.
  //
  ACE_OutputCDR ace_ocdr;
  xml_schema::ocdrstream ocdr (ace_ocdr);
  ocdr << x;
  // Load from a CDR stream.
  //
  ACE_InputCDR ace_icdr (buf, size);
  xml_schema::icdrstream icdr (ace_icdr);
  type copy;
  icdr >> copy;
}
catch (const xml_schema::cdr_exception&)
{
  cerr << "CDR operation failed" << endl;
}
  
  The same code fragment but when C++ exceptions are disabled:
const type& x = ... // Object model.
// Save to a CDR stream.
//
ACE_OutputCDR ace_ocdr;
xml_schema::ocdrstream ocdr (ace_ocdr);
if (!(ocdr << x))
{
  cerr << "CDR operation failed" << endl;
}
// Load from a CDR stream.
//
ACE_InputCDR ace_icdr (buf, size);
xml_schema::icdrstream icdr (ace_icdr);
type copy;
if (!(icdr >> copy))
{
  cerr << "CDR operation failed" << endl;
}
  
  The cdr example which can be found in the
     examples/cxx/hybrid/binary/ directory of the XSD/e
     distribution includes complete source code that shows how to
     save the object model to and load it from the CDR format.
7.2 XDR (eXternal Data Representation)
When you request the generation of XDR stream insertion and extraction
     operators, the oxdrstream and xcdrstream
     types are defined in the xml_schema namespace. Additionally,
     if C++ exceptions are enabled, the  xdr_exception exception
     is also defined in xml_schema. The ixdrstream
     and oxdrstream types are simple wrappers for the XDR
     API. The following code fragment shows how we can use these types
     when C++ exceptions are enabled:
try
{
  const type& x = ... // Object model.
  // Save to a XDR stream.
  //
  XDR xdr;
  xdrrec_create (&xdr, ...);
  xml_schema::oxdrstream oxdr (xdr);
  oxdr << x;
  // Load from a XDR stream.
  //
  xdrrec_create (&xdr, ...);
  xml_schema::ixdrstream ixdr (xdr);
  type copy;
  ixdr >> copy;
}
catch (const xml_schema::xdr_exception&)
{
  cerr << "XDR operation failed" << endl;
}
  
  The same code fragment but when C++ exceptions are disabled:
const type& x = ... // Object model.
// Save to a XDR stream.
//
XDR xdr;
xdrrec_create (&xdr, ...);
xml_schema::oxdrstream oxdr (xdr);
if (!(oxdr << x))
{
  cerr << "XDR operation failed" << endl;
}
// Load from a XDR stream.
//
xdrrec_create (&xdr, ...);
xml_schema::ixdrstream ixdr (xdr);
type copy;
if (!(ixdr >> copy))
{
  cerr << "XDR operation failed" << endl;
}
  
  The xdr example which can be found in the
     examples/cxx/hybrid/binary/ directory of the XSD/e
     distribution includes complete source code that shows how to
     save the object model to and load it from the XDR format.
7.3 Custom Representations
To add support for saving the object model to and loading it from a custom format, you will need to perform the following general steps:
- Generate a header file corresponding to the XML Schema
        namespace using the --generate-xml-schemacompiler option.
- Implement custom stream insertion and extraction operators for the built-in XML Schema types and sequence templates. Include the header file obtained in the previous step to get definitions for these types.
- Compile your schemas with the --generate-insertionand--generate-extractionoptions. The arguments to these options will be your custom output and input stream types, respectively. Use the--hxx-prologueoption to include the definitions for these stream types into the generated code. Also use the--extern-xml-schemaoption to include the header file obtained in the first step instead of generating the same code directly.
The custom example which can be found in the
     examples/cxx/hybrid/binary/ directory of the XSD/e
     distribution includes complete source code that shows how to
     save the object model to and load it from a custom format using
     the raw binary representation as an example. You can use the
     source code from this example as a base to implement support
     for your own format.