From dizel3d at gmail.com Mon Jul 2 12:54:19 2012 From: dizel3d at gmail.com (Valentine S.) Date: Mon Jul 2 12:54:33 2012 Subject: [xsde-users] --type-naming Message-ID: There is "--type-naming" option for "xsd" program. How to set Java style type-naming for "xsde" program? From boris at codesynthesis.com Tue Jul 3 08:31:01 2012 From: boris at codesynthesis.com (Boris Kolpackov) Date: Tue Jul 3 08:24:08 2012 Subject: [xsde-users] --type-naming In-Reply-To: References: Message-ID: Hi Valentine, Valentine S. writes: > There is "--type-naming" option for "xsd" program. How to set Java > style type-naming for "xsde" program? This is not supported in XSD/e. XSD/e is a "lean & mean" version of XSD for mobile/embedded systems. As a result, it doesn't have many of the "niceties" that XSD has. Boris From laura.b.butler at lmco.com Fri Jul 27 16:17:24 2012 From: laura.b.butler at lmco.com (Butler, Laura B) Date: Sun Jul 29 10:23:53 2012 Subject: [xsde-users] XSDE 3.2 for VXWorks 653 2.3 Message-ID: Good Afternoon. Your webpage states if you need a binary for another OS to send an email request. Can you provide one that would be compatible with VXWorks 653 2.3? Thank you. Laura Butler Laura.b.butler@lmco.com From boris at codesynthesis.com Mon Jul 30 05:25:13 2012 From: boris at codesynthesis.com (Boris Kolpackov) Date: Mon Jul 30 05:13:42 2012 Subject: [xsde-users] XSDE 3.2 for VXWorks 653 2.3 In-Reply-To: References: Message-ID: Hi Laura, Butler, Laura B writes: > Can you provide one that would be compatible with VXWorks 653 2.3? For targets like VxWorks the development is normally performed in a cross-compilation environment where another platform (normally Linux or Windows) is used to build the application for the target. To setup XSD/e in such an environment, you will need to download a binary for your development platform (e.g, Linux or Windows): http://www.codesynthesis.com/products/xsde/download.xhtml It will contain the XSD/e compiler for the development platform as well as the source code for the XSD/e runtime library (libxsde). You will need to cross-compile libxsde for your target OS (VxWorks), CPU, etc. For more information on how to do this, refer to the INSTALL file that comes with XSD/e package. For VxWorks you will need to use the "GNU make" build option. There is also a number of sample configuration files for VxWorks available in the etc/vxworks/ sub-directory in the XSD/e package. Once this is done, you compile your schemas with the XSD/e compiler (on the development platform), add the generated C++ files to your application, add the libxsde directory to the include search path, and link to libxsde.a (located in libxsde/xsde/). Let us know if you have any questions or run into any problems. Boris From Jonathan.Haws at sdl.usu.edu Mon Jul 30 11:04:10 2012 From: Jonathan.Haws at sdl.usu.edu (Jonathan Haws) Date: Mon Jul 30 11:04:18 2012 Subject: [xsde-users] XSDE 3.2 for VXWorks 653 2.3 In-Reply-To: References: , Message-ID: Laura, A project I have been working on had the need to get XSD/e compiled for VxWorks as well, though not for 653. This thread shows what I ended up doing. Feel free to contact me if you have questions. http://www.codesynthesis.com/pipermail/xsde-users/2012-January/000460.html -- Jonathan R. Haws Embedded Engineer Space Dynamics Laboratory jhaws@sdl.usu.edu ________________________________________ From: xsde-users-bounces@codesynthesis.com [xsde-users-bounces@codesynthesis.com] on behalf of Boris Kolpackov [boris@codesynthesis.com] Sent: Monday, July 30, 2012 03:25 To: Butler, Laura B Cc: xsde-users@codesynthesis.com Subject: Re: [xsde-users] XSDE 3.2 for VXWorks 653 2.3 Hi Laura, Butler, Laura B writes: > Can you provide one that would be compatible with VXWorks 653 2.3? For targets like VxWorks the development is normally performed in a cross-compilation environment where another platform (normally Linux or Windows) is used to build the application for the target. To setup XSD/e in such an environment, you will need to download a binary for your development platform (e.g, Linux or Windows): http://www.codesynthesis.com/products/xsde/download.xhtml It will contain the XSD/e compiler for the development platform as well as the source code for the XSD/e runtime library (libxsde). You will need to cross-compile libxsde for your target OS (VxWorks), CPU, etc. For more information on how to do this, refer to the INSTALL file that comes with XSD/e package. For VxWorks you will need to use the "GNU make" build option. There is also a number of sample configuration files for VxWorks available in the etc/vxworks/ sub-directory in the XSD/e package. Once this is done, you compile your schemas with the XSD/e compiler (on the development platform), add the generated C++ files to your application, add the libxsde directory to the include search path, and link to libxsde.a (located in libxsde/xsde/). Let us know if you have any questions or run into any problems. Boris From laura.b.butler at lmco.com Mon Jul 30 11:55:26 2012 From: laura.b.butler at lmco.com (Butler, Laura B) Date: Mon Jul 30 12:44:16 2012 Subject: [xsde-users] XSDE 3.2 for VXWorks 653 2.3 In-Reply-To: References: Message-ID: Jonathan and Boris, Thank you very much for the quick replies and assistance. I will pass the information along to our team and let them contact you if they have any additional questions. Thank you. Laura Butler Software License Compliance -----Original Message----- From: Jonathan Haws [mailto:Jonathan.Haws@sdl.usu.edu] Sent: Monday, July 30, 2012 11:04 AM To: Boris Kolpackov; Butler, Laura B Cc: xsde-users@codesynthesis.com Subject: EXTERNAL: RE: [xsde-users] XSDE 3.2 for VXWorks 653 2.3 Laura, A project I have been working on had the need to get XSD/e compiled for VxWorks as well, though not for 653. This thread shows what I ended up doing. Feel free to contact me if you have questions. http://www.codesynthesis.com/pipermail/xsde-users/2012-January/000460.html -- Jonathan R. Haws Embedded Engineer Space Dynamics Laboratory jhaws@sdl.usu.edu ________________________________________ From: xsde-users-bounces@codesynthesis.com [xsde-users-bounces@codesynthesis.com] on behalf of Boris Kolpackov [boris@codesynthesis.com] Sent: Monday, July 30, 2012 03:25 To: Butler, Laura B Cc: xsde-users@codesynthesis.com Subject: Re: [xsde-users] XSDE 3.2 for VXWorks 653 2.3 Hi Laura, Butler, Laura B writes: > Can you provide one that would be compatible with VXWorks 653 2.3? For targets like VxWorks the development is normally performed in a cross-compilation environment where another platform (normally Linux or Windows) is used to build the application for the target. To setup XSD/e in such an environment, you will need to download a binary for your development platform (e.g, Linux or Windows): http://www.codesynthesis.com/products/xsde/download.xhtml It will contain the XSD/e compiler for the development platform as well as the source code for the XSD/e runtime library (libxsde). You will need to cross-compile libxsde for your target OS (VxWorks), CPU, etc. For more information on how to do this, refer to the INSTALL file that comes with XSD/e package. For VxWorks you will need to use the "GNU make" build option. There is also a number of sample configuration files for VxWorks available in the etc/vxworks/ sub-directory in the XSD/e package. Once this is done, you compile your schemas with the XSD/e compiler (on the development platform), add the generated C++ files to your application, add the libxsde directory to the include search path, and link to libxsde.a (located in libxsde/xsde/). Let us know if you have any questions or run into any problems. Boris